Class GameState
public class GameState : Parcelable, IDynamicMetaObjectProvider, IJVMBridgeCore, IEquatable<IJVMBridgeBaseInstance>, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeBaseInstance, IJVMBridgeDefinition, IParcelable
- Inheritance
-
GameState
- Implements
- Inherited Members
- Extension Methods
Constructors
GameState(IJVMBridgeBaseInitializer)
Initializer used internally by JCOBridge. Do not use directly.
[Obsolete("This public initializer is needed for JCOBridge internal use, other uses can produce unidentible behaviors.")]
public GameState(IJVMBridgeBaseInitializer initializer)
Parameters
initializerIJVMBridgeBaseInitializer
GameState(bool, int)
public GameState(bool arg0, int arg1)
Parameters
GameState(bool, int, int, int)
public GameState(bool arg0, int arg1, int arg2, int arg3)
Parameters
Properties
BridgeClassName
Java class name to be instantiated
public override string BridgeClassName { get; }
Property Value
CREATOR
public static Parcelable.Creator CREATOR { get; set; }
Property Value
IsBridgeAbstract
true if the BridgeClassName is an abstract class, i.e. cannot be created an instance
public override bool IsBridgeAbstract { get; }
Property Value
IsBridgeCloseable
true if the BridgeClassName implements java.lang.AutoCloseable
public override bool IsBridgeCloseable { get; }
Property Value
IsBridgeInterface
true if the BridgeClassName is an interface, i.e. does not have any public constructor
public override bool IsBridgeInterface { get; }
Property Value
IsBridgeStatic
true if the BridgeClassName is a static class, i.e. does not have any public constructor
public override bool IsBridgeStatic { get; }
Property Value
MODE_CONTENT
public static int MODE_CONTENT { get; set; }
Property Value
MODE_GAMEPLAY_INTERRUPTIBLE
public static int MODE_GAMEPLAY_INTERRUPTIBLE { get; set; }
Property Value
MODE_GAMEPLAY_UNINTERRUPTIBLE
public static int MODE_GAMEPLAY_UNINTERRUPTIBLE { get; set; }
Property Value
MODE_NONE
public static int MODE_NONE { get; set; }
Property Value
MODE_UNKNOWN
public static int MODE_UNKNOWN { get; set; }
Property Value
Methods
CreatePoolableInstance(bool, int)
HPA initializer for GameState(bool arg0, int arg1)
public static GameState CreatePoolableInstance(bool arg0, int arg1)
Parameters
Returns
CreatePoolableInstance(bool, int, int, int)
HPA initializer for GameState(bool arg0, int arg1, int arg2, int arg3)
public static GameState CreatePoolableInstance(bool arg0, int arg1, int arg2, int arg3)
Parameters
Returns
DescribeContents()
public int DescribeContents()
Returns
GetLabel()
public int GetLabel()
Returns
GetMode()
public int GetMode()
Returns
GetQuality()
public int GetQuality()
Returns
IsLoading()
public bool IsLoading()
Returns
WriteToParcel(Parcel, int)
public void WriteToParcel(Parcel arg0, int arg1)