Class GameState
public class GameState : Parcelable, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition, IParcelable
- Inheritance
-
JVMBridgeBaseJVMBridgeBase<Parcelable>GameState
- Implements
-
IJVMBridgeCoreIJVMBridgeBaseStaticIJVMBridgeBaseIJVMBridgeDefinition
- Inherited Members
-
JVMBridgeBase<Parcelable>.SExecuteWithSignature<TReturn>(IJavaType, string, string, params object[])JVMBridgeBase<Parcelable>.SExecuteWithSignature<TNewClass, TReturn>(string, string, params object[])JVMBridgeBase<Parcelable>.IsAssignableFrom(IJavaType)JVMBridgeBase<Parcelable>.IsAssignableFrom<T>()JVMBridgeBase<Parcelable>.Execute<T>(params T[])JVMBridgeBase<Parcelable>.DynBridgeClazzJVMBridgeBase<Parcelable>.BridgeClazzJVMBridgeBase.RuntimeClassNameOf<T>()JVMBridgeBase.ClassNameOf<T>()JVMBridgeBase.ClassOf<T>()JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)JVMBridgeBase.MonitorEnter()JVMBridgeBase.MonitorExit()JVMBridgeBase.IsInstanceOf(IJavaType)JVMBridgeBase.IsInstanceOf<T>()JVMBridgeBase.RuntimeIsInstanceOf<T>()JVMBridgeBase.CastTo<TNewClass>()JVMBridgeBase.CastDirect<TNewClass>()JVMBridgeBase.Dispose()JVMBridgeBase.ToString()JVMBridgeBase.GetHashCode()JVMBridgeBase.Notify()JVMBridgeBase.NotifyAll()JVMBridgeBase.Wait()JVMBridgeBase.IExecuteWithSignature<TNewClass, TReturn, TConverter>(string, string, params object[])JVMBridgeBase.DynBridgeInstanceJVMBridgeBase.BridgeInstanceJVMBridgeBase.IsBridgeListener
- Extension Methods
Constructors
GameState()
Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge
public GameState()
GameState(bool, int)
public GameState(bool arg0, int arg1)
Parameters
GameState(bool, int, int, int)
public GameState(bool arg0, int arg1, int arg2, int arg3)
Parameters
GameState(params object[])
Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class
public GameState(params object[] args)
Parameters
args
object[]
Properties
BridgeClassName
https://www.jcobridge.com/api-clr/html/P_MASES_JCOBridge_C2JBridge_JVMBridgeBase_BridgeClassName.htm
public override string BridgeClassName { get; }
Property Value
CREATOR
public static Parcelable.Creator CREATOR { get; }
Property Value
IsBridgeAbstract
public override bool IsBridgeAbstract { get; }
Property Value
IsBridgeCloseable
public override bool IsBridgeCloseable { get; }
Property Value
IsBridgeInterface
public override bool IsBridgeInterface { get; }
Property Value
IsBridgeStatic
public override bool IsBridgeStatic { get; }
Property Value
MODE_CONTENT
public static int MODE_CONTENT { get; }
Property Value
MODE_GAMEPLAY_INTERRUPTIBLE
public static int MODE_GAMEPLAY_INTERRUPTIBLE { get; }
Property Value
MODE_GAMEPLAY_UNINTERRUPTIBLE
public static int MODE_GAMEPLAY_UNINTERRUPTIBLE { get; }
Property Value
MODE_NONE
public static int MODE_NONE { get; }
Property Value
MODE_UNKNOWN
public static int MODE_UNKNOWN { get; }
Property Value
Methods
DescribeContents()
public int DescribeContents()
Returns
GetLabel()
public int GetLabel()
Returns
GetMode()
public int GetMode()
Returns
GetQuality()
public int GetQuality()
Returns
IsLoading()
public bool IsLoading()
Returns
WriteToParcel(Parcel, int)
public void WriteToParcel(Parcel arg0, int arg1)