Class GLES11
public class GLES11 : GLES10, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
- Inheritance
-
JVMBridgeBaseJVMBridgeBase<GLES10>GLES11
- Implements
-
IJVMBridgeCoreIJVMBridgeBaseStaticIJVMBridgeBaseIJVMBridgeDefinition
- Inherited Members
-
JVMBridgeBase<GLES10>.IsAssignableFrom(IJavaType)JVMBridgeBase<GLES10>.IsAssignableFrom<T>()JVMBridgeBase<GLES10>.Execute<T>(params T[])JVMBridgeBase<GLES10>.DynBridgeClazzJVMBridgeBase<GLES10>.BridgeClazzJVMBridgeBase.RuntimeClassNameOf<T>()JVMBridgeBase.ClassNameOf<T>()JVMBridgeBase.ClassOf<T>()JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)JVMBridgeBase.MonitorEnter()JVMBridgeBase.MonitorExit()JVMBridgeBase.IsInstanceOf(IJavaType)JVMBridgeBase.IsInstanceOf<T>()JVMBridgeBase.RuntimeIsInstanceOf<T>()JVMBridgeBase.CastTo<TNewClass>()JVMBridgeBase.CastDirect<TNewClass>()JVMBridgeBase.Dispose()JVMBridgeBase.ToString()JVMBridgeBase.GetHashCode()JVMBridgeBase.Notify()JVMBridgeBase.NotifyAll()JVMBridgeBase.Wait()JVMBridgeBase.IExecuteWithSignature<TNewClass, TReturn, TConverter>(string, string, params object[])JVMBridgeBase.DynBridgeInstanceJVMBridgeBase.BridgeInstanceJVMBridgeBase.IsBridgeListener
- Extension Methods
Constructors
GLES11()
Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge
public GLES11()
GLES11(params object[])
Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class
public GLES11(params object[] args)
Parameters
args
object[]
Properties
BridgeClassName
https://www.jcobridge.com/api-clr/html/P_MASES_JCOBridge_C2JBridge_JVMBridgeBase_BridgeClassName.htm
public override string BridgeClassName { get; }
Property Value
GL_ACTIVE_TEXTURE
public static int GL_ACTIVE_TEXTURE { get; }
Property Value
GL_ADD_SIGNED
public static int GL_ADD_SIGNED { get; }
Property Value
GL_ALPHA_SCALE
public static int GL_ALPHA_SCALE { get; }
Property Value
GL_ALPHA_TEST_FUNC
public static int GL_ALPHA_TEST_FUNC { get; }
Property Value
GL_ALPHA_TEST_REF
public static int GL_ALPHA_TEST_REF { get; }
Property Value
GL_ARRAY_BUFFER
public static int GL_ARRAY_BUFFER { get; }
Property Value
GL_ARRAY_BUFFER_BINDING
public static int GL_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_BLEND_DST
public static int GL_BLEND_DST { get; }
Property Value
GL_BLEND_SRC
public static int GL_BLEND_SRC { get; }
Property Value
GL_BUFFER_ACCESS
public static int GL_BUFFER_ACCESS { get; }
Property Value
GL_BUFFER_SIZE
public static int GL_BUFFER_SIZE { get; }
Property Value
GL_BUFFER_USAGE
public static int GL_BUFFER_USAGE { get; }
Property Value
GL_CLIENT_ACTIVE_TEXTURE
public static int GL_CLIENT_ACTIVE_TEXTURE { get; }
Property Value
GL_CLIP_PLANE0
public static int GL_CLIP_PLANE0 { get; }
Property Value
GL_CLIP_PLANE1
public static int GL_CLIP_PLANE1 { get; }
Property Value
GL_CLIP_PLANE2
public static int GL_CLIP_PLANE2 { get; }
Property Value
GL_CLIP_PLANE3
public static int GL_CLIP_PLANE3 { get; }
Property Value
GL_CLIP_PLANE4
public static int GL_CLIP_PLANE4 { get; }
Property Value
GL_CLIP_PLANE5
public static int GL_CLIP_PLANE5 { get; }
Property Value
GL_COLOR_ARRAY_BUFFER_BINDING
public static int GL_COLOR_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_COLOR_ARRAY_POINTER
public static int GL_COLOR_ARRAY_POINTER { get; }
Property Value
GL_COLOR_ARRAY_SIZE
public static int GL_COLOR_ARRAY_SIZE { get; }
Property Value
GL_COLOR_ARRAY_STRIDE
public static int GL_COLOR_ARRAY_STRIDE { get; }
Property Value
GL_COLOR_ARRAY_TYPE
public static int GL_COLOR_ARRAY_TYPE { get; }
Property Value
GL_COLOR_CLEAR_VALUE
public static int GL_COLOR_CLEAR_VALUE { get; }
Property Value
GL_COLOR_WRITEMASK
public static int GL_COLOR_WRITEMASK { get; }
Property Value
GL_COMBINE
public static int GL_COMBINE { get; }
Property Value
GL_COMBINE_ALPHA
public static int GL_COMBINE_ALPHA { get; }
Property Value
GL_COMBINE_RGB
public static int GL_COMBINE_RGB { get; }
Property Value
GL_CONSTANT
public static int GL_CONSTANT { get; }
Property Value
GL_COORD_REPLACE_OES
public static int GL_COORD_REPLACE_OES { get; }
Property Value
GL_CULL_FACE_MODE
public static int GL_CULL_FACE_MODE { get; }
Property Value
GL_CURRENT_COLOR
public static int GL_CURRENT_COLOR { get; }
Property Value
GL_CURRENT_NORMAL
public static int GL_CURRENT_NORMAL { get; }
Property Value
GL_CURRENT_TEXTURE_COORDS
public static int GL_CURRENT_TEXTURE_COORDS { get; }
Property Value
GL_DEPTH_CLEAR_VALUE
public static int GL_DEPTH_CLEAR_VALUE { get; }
Property Value
GL_DEPTH_FUNC
public static int GL_DEPTH_FUNC { get; }
Property Value
GL_DEPTH_RANGE
public static int GL_DEPTH_RANGE { get; }
Property Value
GL_DEPTH_WRITEMASK
public static int GL_DEPTH_WRITEMASK { get; }
Property Value
GL_DOT3_RGB
public static int GL_DOT3_RGB { get; }
Property Value
GL_DOT3_RGBA
public static int GL_DOT3_RGBA { get; }
Property Value
GL_DYNAMIC_DRAW
public static int GL_DYNAMIC_DRAW { get; }
Property Value
GL_ELEMENT_ARRAY_BUFFER
public static int GL_ELEMENT_ARRAY_BUFFER { get; }
Property Value
GL_ELEMENT_ARRAY_BUFFER_BINDING
public static int GL_ELEMENT_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_FRONT_FACE
public static int GL_FRONT_FACE { get; }
Property Value
GL_GENERATE_MIPMAP
public static int GL_GENERATE_MIPMAP { get; }
Property Value
GL_GENERATE_MIPMAP_HINT
public static int GL_GENERATE_MIPMAP_HINT { get; }
Property Value
GL_INTERPOLATE
public static int GL_INTERPOLATE { get; }
Property Value
GL_LINE_WIDTH
public static int GL_LINE_WIDTH { get; }
Property Value
GL_LOGIC_OP_MODE
public static int GL_LOGIC_OP_MODE { get; }
Property Value
GL_MATRIX_MODE
public static int GL_MATRIX_MODE { get; }
Property Value
GL_MAX_CLIP_PLANES
public static int GL_MAX_CLIP_PLANES { get; }
Property Value
GL_MODELVIEW_MATRIX
public static int GL_MODELVIEW_MATRIX { get; }
Property Value
GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
public static int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES { get; }
Property Value
GL_MODELVIEW_STACK_DEPTH
public static int GL_MODELVIEW_STACK_DEPTH { get; }
Property Value
GL_NORMAL_ARRAY_BUFFER_BINDING
public static int GL_NORMAL_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_NORMAL_ARRAY_POINTER
public static int GL_NORMAL_ARRAY_POINTER { get; }
Property Value
GL_NORMAL_ARRAY_STRIDE
public static int GL_NORMAL_ARRAY_STRIDE { get; }
Property Value
GL_NORMAL_ARRAY_TYPE
public static int GL_NORMAL_ARRAY_TYPE { get; }
Property Value
GL_OPERAND0_ALPHA
public static int GL_OPERAND0_ALPHA { get; }
Property Value
GL_OPERAND0_RGB
public static int GL_OPERAND0_RGB { get; }
Property Value
GL_OPERAND1_ALPHA
public static int GL_OPERAND1_ALPHA { get; }
Property Value
GL_OPERAND1_RGB
public static int GL_OPERAND1_RGB { get; }
Property Value
GL_OPERAND2_ALPHA
public static int GL_OPERAND2_ALPHA { get; }
Property Value
GL_OPERAND2_RGB
public static int GL_OPERAND2_RGB { get; }
Property Value
GL_POINT_DISTANCE_ATTENUATION
public static int GL_POINT_DISTANCE_ATTENUATION { get; }
Property Value
GL_POINT_FADE_THRESHOLD_SIZE
public static int GL_POINT_FADE_THRESHOLD_SIZE { get; }
Property Value
GL_POINT_SIZE
public static int GL_POINT_SIZE { get; }
Property Value
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
public static int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES { get; }
Property Value
GL_POINT_SIZE_ARRAY_OES
public static int GL_POINT_SIZE_ARRAY_OES { get; }
Property Value
GL_POINT_SIZE_ARRAY_POINTER_OES
public static int GL_POINT_SIZE_ARRAY_POINTER_OES { get; }
Property Value
GL_POINT_SIZE_ARRAY_STRIDE_OES
public static int GL_POINT_SIZE_ARRAY_STRIDE_OES { get; }
Property Value
GL_POINT_SIZE_ARRAY_TYPE_OES
public static int GL_POINT_SIZE_ARRAY_TYPE_OES { get; }
Property Value
GL_POINT_SIZE_MAX
public static int GL_POINT_SIZE_MAX { get; }
Property Value
GL_POINT_SIZE_MIN
public static int GL_POINT_SIZE_MIN { get; }
Property Value
GL_POINT_SPRITE_OES
public static int GL_POINT_SPRITE_OES { get; }
Property Value
GL_POLYGON_OFFSET_FACTOR
public static int GL_POLYGON_OFFSET_FACTOR { get; }
Property Value
GL_POLYGON_OFFSET_UNITS
public static int GL_POLYGON_OFFSET_UNITS { get; }
Property Value
GL_PREVIOUS
public static int GL_PREVIOUS { get; }
Property Value
GL_PRIMARY_COLOR
public static int GL_PRIMARY_COLOR { get; }
Property Value
GL_PROJECTION_MATRIX
public static int GL_PROJECTION_MATRIX { get; }
Property Value
GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
public static int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES { get; }
Property Value
GL_PROJECTION_STACK_DEPTH
public static int GL_PROJECTION_STACK_DEPTH { get; }
Property Value
GL_RGB_SCALE
public static int GL_RGB_SCALE { get; }
Property Value
GL_SAMPLES
public static int GL_SAMPLES { get; }
Property Value
GL_SAMPLE_BUFFERS
public static int GL_SAMPLE_BUFFERS { get; }
Property Value
GL_SAMPLE_COVERAGE_INVERT
public static int GL_SAMPLE_COVERAGE_INVERT { get; }
Property Value
GL_SAMPLE_COVERAGE_VALUE
public static int GL_SAMPLE_COVERAGE_VALUE { get; }
Property Value
GL_SCISSOR_BOX
public static int GL_SCISSOR_BOX { get; }
Property Value
GL_SHADE_MODEL
public static int GL_SHADE_MODEL { get; }
Property Value
GL_SRC0_ALPHA
public static int GL_SRC0_ALPHA { get; }
Property Value
GL_SRC0_RGB
public static int GL_SRC0_RGB { get; }
Property Value
GL_SRC1_ALPHA
public static int GL_SRC1_ALPHA { get; }
Property Value
GL_SRC1_RGB
public static int GL_SRC1_RGB { get; }
Property Value
GL_SRC2_ALPHA
public static int GL_SRC2_ALPHA { get; }
Property Value
GL_SRC2_RGB
public static int GL_SRC2_RGB { get; }
Property Value
GL_STATIC_DRAW
public static int GL_STATIC_DRAW { get; }
Property Value
GL_STENCIL_CLEAR_VALUE
public static int GL_STENCIL_CLEAR_VALUE { get; }
Property Value
GL_STENCIL_FAIL
public static int GL_STENCIL_FAIL { get; }
Property Value
GL_STENCIL_FUNC
public static int GL_STENCIL_FUNC { get; }
Property Value
GL_STENCIL_PASS_DEPTH_FAIL
public static int GL_STENCIL_PASS_DEPTH_FAIL { get; }
Property Value
GL_STENCIL_PASS_DEPTH_PASS
public static int GL_STENCIL_PASS_DEPTH_PASS { get; }
Property Value
GL_STENCIL_REF
public static int GL_STENCIL_REF { get; }
Property Value
GL_STENCIL_VALUE_MASK
public static int GL_STENCIL_VALUE_MASK { get; }
Property Value
GL_STENCIL_WRITEMASK
public static int GL_STENCIL_WRITEMASK { get; }
Property Value
GL_SUBTRACT
public static int GL_SUBTRACT { get; }
Property Value
GL_TEXTURE_BINDING_2D
public static int GL_TEXTURE_BINDING_2D { get; }
Property Value
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
public static int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_TEXTURE_COORD_ARRAY_POINTER
public static int GL_TEXTURE_COORD_ARRAY_POINTER { get; }
Property Value
GL_TEXTURE_COORD_ARRAY_SIZE
public static int GL_TEXTURE_COORD_ARRAY_SIZE { get; }
Property Value
GL_TEXTURE_COORD_ARRAY_STRIDE
public static int GL_TEXTURE_COORD_ARRAY_STRIDE { get; }
Property Value
GL_TEXTURE_COORD_ARRAY_TYPE
public static int GL_TEXTURE_COORD_ARRAY_TYPE { get; }
Property Value
GL_TEXTURE_MATRIX
public static int GL_TEXTURE_MATRIX { get; }
Property Value
GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
public static int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES { get; }
Property Value
GL_TEXTURE_STACK_DEPTH
public static int GL_TEXTURE_STACK_DEPTH { get; }
Property Value
GL_VERTEX_ARRAY_BUFFER_BINDING
public static int GL_VERTEX_ARRAY_BUFFER_BINDING { get; }
Property Value
GL_VERTEX_ARRAY_POINTER
public static int GL_VERTEX_ARRAY_POINTER { get; }
Property Value
GL_VERTEX_ARRAY_SIZE
public static int GL_VERTEX_ARRAY_SIZE { get; }
Property Value
GL_VERTEX_ARRAY_STRIDE
public static int GL_VERTEX_ARRAY_STRIDE { get; }
Property Value
GL_VERTEX_ARRAY_TYPE
public static int GL_VERTEX_ARRAY_TYPE { get; }
Property Value
GL_VIEWPORT
public static int GL_VIEWPORT { get; }
Property Value
GL_WRITE_ONLY
public static int GL_WRITE_ONLY { get; }
Property Value
IsBridgeAbstract
public override bool IsBridgeAbstract { get; }
Property Value
IsBridgeCloseable
public override bool IsBridgeCloseable { get; }
Property Value
IsBridgeInterface
public override bool IsBridgeInterface { get; }
Property Value
IsBridgeStatic
public override bool IsBridgeStatic { get; }
Property Value
Methods
GlBindBuffer(int, int)
public static void GlBindBuffer(int arg0, int arg1)
Parameters
GlBufferData(int, int, Buffer, int)
public static void GlBufferData(int arg0, int arg1, Buffer arg2, int arg3)
Parameters
GlBufferSubData(int, int, int, Buffer)
public static void GlBufferSubData(int arg0, int arg1, int arg2, Buffer arg3)
Parameters
GlClipPlanef(int, FloatBuffer)
public static void GlClipPlanef(int arg0, FloatBuffer arg1)
Parameters
arg0
intarg1
FloatBuffer
GlClipPlanef(int, float[], int)
public static void GlClipPlanef(int arg0, float[] arg1, int arg2)
Parameters
GlClipPlanex(int, IntBuffer)
public static void GlClipPlanex(int arg0, IntBuffer arg1)
Parameters
GlClipPlanex(int, int[], int)
public static void GlClipPlanex(int arg0, int[] arg1, int arg2)
Parameters
GlColor4ub(byte, byte, byte, byte)
public static void GlColor4ub(byte arg0, byte arg1, byte arg2, byte arg3)
Parameters
GlColorPointer(int, int, int, int)
public static void GlColorPointer(int arg0, int arg1, int arg2, int arg3)
Parameters
GlDeleteBuffers(int, IntBuffer)
public static void GlDeleteBuffers(int arg0, IntBuffer arg1)
Parameters
GlDeleteBuffers(int, int[], int)
public static void GlDeleteBuffers(int arg0, int[] arg1, int arg2)
Parameters
GlDrawElements(int, int, int, int)
public static void GlDrawElements(int arg0, int arg1, int arg2, int arg3)
Parameters
GlGenBuffers(int, IntBuffer)
public static void GlGenBuffers(int arg0, IntBuffer arg1)
Parameters
GlGenBuffers(int, int[], int)
public static void GlGenBuffers(int arg0, int[] arg1, int arg2)
Parameters
GlGetBooleanv(int, IntBuffer)
public static void GlGetBooleanv(int arg0, IntBuffer arg1)
Parameters
GlGetBooleanv(int, bool[], int)
public static void GlGetBooleanv(int arg0, bool[] arg1, int arg2)
Parameters
GlGetBufferParameteriv(int, int, IntBuffer)
public static void GlGetBufferParameteriv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetBufferParameteriv(int, int, int[], int)
public static void GlGetBufferParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetClipPlanef(int, FloatBuffer)
public static void GlGetClipPlanef(int arg0, FloatBuffer arg1)
Parameters
arg0
intarg1
FloatBuffer
GlGetClipPlanef(int, float[], int)
public static void GlGetClipPlanef(int arg0, float[] arg1, int arg2)
Parameters
GlGetClipPlanex(int, IntBuffer)
public static void GlGetClipPlanex(int arg0, IntBuffer arg1)
Parameters
GlGetClipPlanex(int, int[], int)
public static void GlGetClipPlanex(int arg0, int[] arg1, int arg2)
Parameters
GlGetFixedv(int, IntBuffer)
public static void GlGetFixedv(int arg0, IntBuffer arg1)
Parameters
GlGetFixedv(int, int[], int)
public static void GlGetFixedv(int arg0, int[] arg1, int arg2)
Parameters
GlGetFloatv(int, FloatBuffer)
public static void GlGetFloatv(int arg0, FloatBuffer arg1)
Parameters
arg0
intarg1
FloatBuffer
GlGetFloatv(int, float[], int)
public static void GlGetFloatv(int arg0, float[] arg1, int arg2)
Parameters
GlGetLightfv(int, int, FloatBuffer)
public static void GlGetLightfv(int arg0, int arg1, FloatBuffer arg2)
Parameters
arg0
intarg1
intarg2
FloatBuffer
GlGetLightfv(int, int, float[], int)
https://developer.android.com/reference/android/opengl/GLES11.html#glGetLightfv(int,int,float[],int)
public static void GlGetLightfv(int arg0, int arg1, float[] arg2, int arg3)
Parameters
GlGetLightxv(int, int, IntBuffer)
public static void GlGetLightxv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetLightxv(int, int, int[], int)
public static void GlGetLightxv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetMaterialfv(int, int, FloatBuffer)
public static void GlGetMaterialfv(int arg0, int arg1, FloatBuffer arg2)
Parameters
arg0
intarg1
intarg2
FloatBuffer
GlGetMaterialfv(int, int, float[], int)
public static void GlGetMaterialfv(int arg0, int arg1, float[] arg2, int arg3)
Parameters
GlGetMaterialxv(int, int, IntBuffer)
public static void GlGetMaterialxv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetMaterialxv(int, int, int[], int)
public static void GlGetMaterialxv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexEnvfv(int, int, FloatBuffer)
public static void GlGetTexEnvfv(int arg0, int arg1, FloatBuffer arg2)
Parameters
arg0
intarg1
intarg2
FloatBuffer
GlGetTexEnvfv(int, int, float[], int)
public static void GlGetTexEnvfv(int arg0, int arg1, float[] arg2, int arg3)
Parameters
GlGetTexEnviv(int, int, IntBuffer)
public static void GlGetTexEnviv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexEnviv(int, int, int[], int)
public static void GlGetTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexEnvxv(int, int, IntBuffer)
public static void GlGetTexEnvxv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexEnvxv(int, int, int[], int)
public static void GlGetTexEnvxv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexParameterfv(int, int, FloatBuffer)
public static void GlGetTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
Parameters
arg0
intarg1
intarg2
FloatBuffer
GlGetTexParameterfv(int, int, float[], int)
public static void GlGetTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Parameters
GlGetTexParameteriv(int, int, IntBuffer)
public static void GlGetTexParameteriv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexParameteriv(int, int, int[], int)
public static void GlGetTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexParameterxv(int, int, IntBuffer)
public static void GlGetTexParameterxv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexParameterxv(int, int, int[], int)
public static void GlGetTexParameterxv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlIsBuffer(int)
public static bool GlIsBuffer(int arg0)
Parameters
Returns
GlIsEnabled(int)
public static bool GlIsEnabled(int arg0)
Parameters
Returns
GlIsTexture(int)
public static bool GlIsTexture(int arg0)
Parameters
Returns
GlNormalPointer(int, int, int)
public static void GlNormalPointer(int arg0, int arg1, int arg2)
Parameters
GlPointParameterf(int, float)
public static void GlPointParameterf(int arg0, float arg1)
Parameters
GlPointParameterfv(int, FloatBuffer)
public static void GlPointParameterfv(int arg0, FloatBuffer arg1)
Parameters
arg0
intarg1
FloatBuffer
GlPointParameterfv(int, float[], int)
public static void GlPointParameterfv(int arg0, float[] arg1, int arg2)
Parameters
GlPointParameterx(int, int)
public static void GlPointParameterx(int arg0, int arg1)
Parameters
GlPointParameterxv(int, IntBuffer)
public static void GlPointParameterxv(int arg0, IntBuffer arg1)
Parameters
GlPointParameterxv(int, int[], int)
https://developer.android.com/reference/android/opengl/GLES11.html#glPointParameterxv(int,int[],int)
public static void GlPointParameterxv(int arg0, int[] arg1, int arg2)
Parameters
GlPointSizePointerOES(int, int, Buffer)
public static void GlPointSizePointerOES(int arg0, int arg1, Buffer arg2)
Parameters
GlTexCoordPointer(int, int, int, int)
public static void GlTexCoordPointer(int arg0, int arg1, int arg2, int arg3)
Parameters
GlTexEnvi(int, int, int)
public static void GlTexEnvi(int arg0, int arg1, int arg2)
Parameters
GlTexEnviv(int, int, IntBuffer)
public static void GlTexEnviv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlTexEnviv(int, int, int[], int)
public static void GlTexEnviv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlTexParameterfv(int, int, FloatBuffer)
public static void GlTexParameterfv(int arg0, int arg1, FloatBuffer arg2)
Parameters
arg0
intarg1
intarg2
FloatBuffer
GlTexParameterfv(int, int, float[], int)
public static void GlTexParameterfv(int arg0, int arg1, float[] arg2, int arg3)
Parameters
GlTexParameteri(int, int, int)
public static void GlTexParameteri(int arg0, int arg1, int arg2)
Parameters
GlTexParameteriv(int, int, IntBuffer)
public static void GlTexParameteriv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlTexParameteriv(int, int, int[], int)
public static void GlTexParameteriv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlTexParameterxv(int, int, IntBuffer)
public static void GlTexParameterxv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlTexParameterxv(int, int, int[], int)
public static void GlTexParameterxv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlVertexPointer(int, int, int, int)
public static void GlVertexPointer(int arg0, int arg1, int arg2, int arg3)