Table of Contents

Class Canvas

Namespace
Android.Graphics
Assembly
MASES.Netdroid.dll
public class Canvas : JVMBridgeBase<Canvas>, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
Inheritance
JVMBridgeBase
JVMBridgeBase<Canvas>
Canvas
Implements
IJVMBridgeCore
IJVMBridgeBaseStatic
IJVMBridgeBase
IJVMBridgeDefinition
Derived
Inherited Members
JVMBridgeBase<Canvas>.IsAssignableFrom(IJavaType)
JVMBridgeBase<Canvas>.IsAssignableFrom<T>()
JVMBridgeBase<Canvas>.Execute<T>(params T[])
JVMBridgeBase<Canvas>.DynBridgeClazz
JVMBridgeBase<Canvas>.BridgeClazz
JVMBridgeBase.RuntimeClassNameOf<T>()
JVMBridgeBase.ClassNameOf<T>()
JVMBridgeBase.ClassOf<T>()
JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)
JVMBridgeBase.MonitorEnter()
JVMBridgeBase.MonitorExit()
JVMBridgeBase.IsInstanceOf(IJavaType)
JVMBridgeBase.IsInstanceOf<T>()
JVMBridgeBase.RuntimeIsInstanceOf<T>()
JVMBridgeBase.CastTo<TNewClass>()
JVMBridgeBase.CastDirect<TNewClass>()
JVMBridgeBase.Dispose()
JVMBridgeBase.ToString()
JVMBridgeBase.GetHashCode()
JVMBridgeBase.Notify()
JVMBridgeBase.NotifyAll()
JVMBridgeBase.Wait()
JVMBridgeBase.DynBridgeInstance
JVMBridgeBase.BridgeInstance
JVMBridgeBase.IsBridgeListener
Extension Methods

Constructors

Canvas()

Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge

public Canvas()

Canvas(Bitmap)

public Canvas(Bitmap arg0)

Parameters

arg0 Bitmap

Bitmap

Canvas(params object[])

Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class

public Canvas(params object[] args)

Parameters

args object[]

Properties

ALL_SAVE_FLAG

public static int ALL_SAVE_FLAG { get; }

Property Value

int

BridgeClassName

public override string BridgeClassName { get; }

Property Value

string

IsBridgeAbstract

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

public override bool IsBridgeStatic { get; }

Property Value

bool

Methods

ClipOutPath(Path)

public bool ClipOutPath(Path arg0)

Parameters

arg0 Path

Path

Returns

bool

bool

ClipOutRect(Rect)

public bool ClipOutRect(Rect arg0)

Parameters

arg0 Rect

Rect

Returns

bool

bool

ClipOutRect(RectF)

public bool ClipOutRect(RectF arg0)

Parameters

arg0 RectF

RectF

Returns

bool

bool

ClipOutRect(int, int, int, int)

public bool ClipOutRect(int arg0, int arg1, int arg2, int arg3)

Parameters

arg0 int

int

arg1 int

int

arg2 int

int

arg3 int

int

Returns

bool

bool

ClipOutRect(float, float, float, float)

public bool ClipOutRect(float arg0, float arg1, float arg2, float arg3)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

Returns

bool

bool

ClipOutShader(Shader)

public void ClipOutShader(Shader arg0)

Parameters

arg0 Shader

Shader

ClipPath(Path)

public bool ClipPath(Path arg0)

Parameters

arg0 Path

Path

Returns

bool

bool

ClipPath(Path, Op)

[Obsolete]
public bool ClipPath(Path arg0, Region.Op arg1)

Parameters

arg0 Path

Path

arg1 Region.Op

Region.Op

Returns

bool

bool

ClipRect(Rect)

public bool ClipRect(Rect arg0)

Parameters

arg0 Rect

Rect

Returns

bool

bool

ClipRect(Rect, Op)

[Obsolete]
public bool ClipRect(Rect arg0, Region.Op arg1)

Parameters

arg0 Rect

Rect

arg1 Region.Op

Region.Op

Returns

bool

bool

ClipRect(RectF)

public bool ClipRect(RectF arg0)

Parameters

arg0 RectF

RectF

Returns

bool

bool

ClipRect(RectF, Op)

[Obsolete]
public bool ClipRect(RectF arg0, Region.Op arg1)

Parameters

arg0 RectF

RectF

arg1 Region.Op

Region.Op

Returns

bool

bool

ClipRect(int, int, int, int)

public bool ClipRect(int arg0, int arg1, int arg2, int arg3)

Parameters

arg0 int

int

arg1 int

int

arg2 int

int

arg3 int

int

Returns

bool

bool

ClipRect(float, float, float, float)

public bool ClipRect(float arg0, float arg1, float arg2, float arg3)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

Returns

bool

bool

ClipRect(float, float, float, float, Op)

[Obsolete]
public bool ClipRect(float arg0, float arg1, float arg2, float arg3, Region.Op arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Region.Op

Region.Op

Returns

bool

bool

ClipShader(Shader)

public void ClipShader(Shader arg0)

Parameters

arg0 Shader

Shader

Concat(Matrix)

public void Concat(Matrix arg0)

Parameters

arg0 Matrix

Matrix

Concat(Matrix44)

public void Concat(Matrix44 arg0)

Parameters

arg0 Matrix44

Matrix44

DisableZ()

public void DisableZ()

DrawARGB(int, int, int, int)

public void DrawARGB(int arg0, int arg1, int arg2, int arg3)

Parameters

arg0 int

int

arg1 int

int

arg2 int

int

arg3 int

int

DrawArc(RectF, float, float, bool, Paint)

public void DrawArc(RectF arg0, float arg1, float arg2, bool arg3, Paint arg4)

Parameters

arg0 RectF

RectF

arg1 float

float

arg2 float

float

arg3 bool

bool

arg4 Paint

Paint

DrawArc(float, float, float, float, float, float, bool, Paint)

public void DrawArc(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, bool arg6, Paint arg7)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

arg6 bool

bool

arg7 Paint

Paint

DrawBitmap(Bitmap, Matrix, Paint)

public void DrawBitmap(Bitmap arg0, Matrix arg1, Paint arg2)

Parameters

arg0 Bitmap

Bitmap

arg1 Matrix

Matrix

arg2 Paint

Paint

DrawBitmap(Bitmap, Rect, Rect, Paint)

public void DrawBitmap(Bitmap arg0, Rect arg1, Rect arg2, Paint arg3)

Parameters

arg0 Bitmap

Bitmap

arg1 Rect

Rect

arg2 Rect

Rect

arg3 Paint

Paint

DrawBitmap(Bitmap, Rect, RectF, Paint)

public void DrawBitmap(Bitmap arg0, Rect arg1, RectF arg2, Paint arg3)

Parameters

arg0 Bitmap

Bitmap

arg1 Rect

Rect

arg2 RectF

RectF

arg3 Paint

Paint

DrawBitmap(Bitmap, float, float, Paint)

public void DrawBitmap(Bitmap arg0, float arg1, float arg2, Paint arg3)

Parameters

arg0 Bitmap

Bitmap

arg1 float

float

arg2 float

float

arg3 Paint

Paint

DrawBitmap(int[], int, int, int, int, int, int, bool, Paint)

[Obsolete]
public void DrawBitmap(int[] arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, bool arg7, Paint arg8)

Parameters

arg0 int[]

int

arg1 int

int

arg2 int

int

arg3 int

int

arg4 int

int

arg5 int

int

arg6 int

int

arg7 bool

bool

arg8 Paint

Paint

DrawBitmap(int[], int, int, float, float, int, int, bool, Paint)

[Obsolete]
public void DrawBitmap(int[] arg0, int arg1, int arg2, float arg3, float arg4, int arg5, int arg6, bool arg7, Paint arg8)

Parameters

arg0 int[]

int

arg1 int

int

arg2 int

int

arg3 float

float

arg4 float

float

arg5 int

int

arg6 int

int

arg7 bool

bool

arg8 Paint

Paint

DrawBitmapMesh(Bitmap, int, int, float[], int, int[], int, Paint)

public void DrawBitmapMesh(Bitmap arg0, int arg1, int arg2, float[] arg3, int arg4, int[] arg5, int arg6, Paint arg7)

Parameters

arg0 Bitmap

Bitmap

arg1 int

int

arg2 int

int

arg3 float[]

float

arg4 int

int

arg5 int[]

int

arg6 int

int

arg7 Paint

Paint

DrawCircle(float, float, float, Paint)

public void DrawCircle(float arg0, float arg1, float arg2, Paint arg3)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 Paint

Paint

DrawColor(int)

public void DrawColor(int arg0)

Parameters

arg0 int

int

DrawColor(int, BlendMode)

public void DrawColor(int arg0, BlendMode arg1)

Parameters

arg0 int

int

arg1 BlendMode

BlendMode

DrawColor(int, Mode)

public void DrawColor(int arg0, PorterDuff.Mode arg1)

Parameters

arg0 int

int

arg1 PorterDuff.Mode

PorterDuff.Mode

DrawColor(long)

public void DrawColor(long arg0)

Parameters

arg0 long

long

DrawColor(long, BlendMode)

public void DrawColor(long arg0, BlendMode arg1)

Parameters

arg0 long

long

arg1 BlendMode

BlendMode

DrawDoubleRoundRect(RectF, float, float, RectF, float, float, Paint)

public void DrawDoubleRoundRect(RectF arg0, float arg1, float arg2, RectF arg3, float arg4, float arg5, Paint arg6)

Parameters

arg0 RectF

RectF

arg1 float

float

arg2 float

float

arg3 RectF

RectF

arg4 float

float

arg5 float

float

arg6 Paint

Paint

DrawDoubleRoundRect(RectF, float[], RectF, float[], Paint)

public void DrawDoubleRoundRect(RectF arg0, float[] arg1, RectF arg2, float[] arg3, Paint arg4)

Parameters

arg0 RectF

RectF

arg1 float[]

float

arg2 RectF

RectF

arg3 float[]

float

arg4 Paint

Paint

DrawGlyphs(int[], int, float[], int, int, Font, Paint)

public void DrawGlyphs(int[] arg0, int arg1, float[] arg2, int arg3, int arg4, Font arg5, Paint arg6)

Parameters

arg0 int[]

int

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 int

int

arg5 Font

Font

arg6 Paint

Paint

DrawLine(float, float, float, float, Paint)

public void DrawLine(float arg0, float arg1, float arg2, float arg3, Paint arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Paint

Paint

DrawLines(float[], Paint)

public void DrawLines(float[] arg0, Paint arg1)

Parameters

arg0 float[]

float

arg1 Paint

Paint

DrawLines(float[], int, int, Paint)

public void DrawLines(float[] arg0, int arg1, int arg2, Paint arg3)

Parameters

arg0 float[]

float

arg1 int

int

arg2 int

int

arg3 Paint

Paint

DrawMesh(Mesh, BlendMode, Paint)

public void DrawMesh(Mesh arg0, BlendMode arg1, Paint arg2)

Parameters

arg0 Mesh

Mesh

arg1 BlendMode

BlendMode

arg2 Paint

Paint

DrawOval(RectF, Paint)

public void DrawOval(RectF arg0, Paint arg1)

Parameters

arg0 RectF

RectF

arg1 Paint

Paint

DrawOval(float, float, float, float, Paint)

public void DrawOval(float arg0, float arg1, float arg2, float arg3, Paint arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Paint

Paint

DrawPaint(Paint)

public void DrawPaint(Paint arg0)

Parameters

arg0 Paint

Paint

DrawPatch(NinePatch, Rect, Paint)

public void DrawPatch(NinePatch arg0, Rect arg1, Paint arg2)

Parameters

arg0 NinePatch

NinePatch

arg1 Rect

Rect

arg2 Paint

Paint

DrawPatch(NinePatch, RectF, Paint)

public void DrawPatch(NinePatch arg0, RectF arg1, Paint arg2)

Parameters

arg0 NinePatch

NinePatch

arg1 RectF

RectF

arg2 Paint

Paint

DrawPath(Path, Paint)

public void DrawPath(Path arg0, Paint arg1)

Parameters

arg0 Path

Path

arg1 Paint

Paint

DrawPicture(Picture)

public void DrawPicture(Picture arg0)

Parameters

arg0 Picture

Picture

DrawPicture(Picture, Rect)

public void DrawPicture(Picture arg0, Rect arg1)

Parameters

arg0 Picture

Picture

arg1 Rect

Rect

DrawPicture(Picture, RectF)

public void DrawPicture(Picture arg0, RectF arg1)

Parameters

arg0 Picture

Picture

arg1 RectF

RectF

DrawPoint(float, float, Paint)

public void DrawPoint(float arg0, float arg1, Paint arg2)

Parameters

arg0 float

float

arg1 float

float

arg2 Paint

Paint

DrawPoints(float[], Paint)

public void DrawPoints(float[] arg0, Paint arg1)

Parameters

arg0 float[]

float

arg1 Paint

Paint

DrawPoints(float[], int, int, Paint)

public void DrawPoints(float[] arg0, int arg1, int arg2, Paint arg3)

Parameters

arg0 float[]

float

arg1 int

int

arg2 int

int

arg3 Paint

Paint

DrawPosText(String, float[], Paint)

[Obsolete]
public void DrawPosText(String arg0, float[] arg1, Paint arg2)

Parameters

arg0 String

String

arg1 float[]

float

arg2 Paint

Paint

DrawPosText(char[], int, int, float[], Paint)

[Obsolete]
public void DrawPosText(char[] arg0, int arg1, int arg2, float[] arg3, Paint arg4)

Parameters

arg0 char[]

char

arg1 int

int

arg2 int

int

arg3 float[]

float

arg4 Paint

Paint

DrawRGB(int, int, int)

public void DrawRGB(int arg0, int arg1, int arg2)

Parameters

arg0 int

int

arg1 int

int

arg2 int

int

DrawRect(Rect, Paint)

public void DrawRect(Rect arg0, Paint arg1)

Parameters

arg0 Rect

Rect

arg1 Paint

Paint

DrawRect(RectF, Paint)

public void DrawRect(RectF arg0, Paint arg1)

Parameters

arg0 RectF

RectF

arg1 Paint

Paint

DrawRect(float, float, float, float, Paint)

public void DrawRect(float arg0, float arg1, float arg2, float arg3, Paint arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Paint

Paint

DrawRenderNode(RenderNode)

public void DrawRenderNode(RenderNode arg0)

Parameters

arg0 RenderNode

RenderNode

DrawRoundRect(RectF, float, float, Paint)

public void DrawRoundRect(RectF arg0, float arg1, float arg2, Paint arg3)

Parameters

arg0 RectF

RectF

arg1 float

float

arg2 float

float

arg3 Paint

Paint

DrawRoundRect(float, float, float, float, float, float, Paint)

public void DrawRoundRect(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, Paint arg6)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

arg6 Paint

Paint

DrawText(CharSequence, int, int, float, float, Paint)

public void DrawText(CharSequence arg0, int arg1, int arg2, float arg3, float arg4, Paint arg5)

Parameters

arg0 CharSequence

CharSequence

arg1 int

int

arg2 int

int

arg3 float

float

arg4 float

float

arg5 Paint

Paint

DrawText(String, int, int, float, float, Paint)

public void DrawText(String arg0, int arg1, int arg2, float arg3, float arg4, Paint arg5)

Parameters

arg0 String

String

arg1 int

int

arg2 int

int

arg3 float

float

arg4 float

float

arg5 Paint

Paint

DrawText(String, float, float, Paint)

public void DrawText(String arg0, float arg1, float arg2, Paint arg3)

Parameters

arg0 String

String

arg1 float

float

arg2 float

float

arg3 Paint

Paint

DrawText(char[], int, int, float, float, Paint)

public void DrawText(char[] arg0, int arg1, int arg2, float arg3, float arg4, Paint arg5)

Parameters

arg0 char[]

char

arg1 int

int

arg2 int

int

arg3 float

float

arg4 float

float

arg5 Paint

Paint

DrawTextOnPath(String, Path, float, float, Paint)

public void DrawTextOnPath(String arg0, Path arg1, float arg2, float arg3, Paint arg4)

Parameters

arg0 String

String

arg1 Path

Path

arg2 float

float

arg3 float

float

arg4 Paint

Paint

DrawTextOnPath(char[], int, int, Path, float, float, Paint)

public void DrawTextOnPath(char[] arg0, int arg1, int arg2, Path arg3, float arg4, float arg5, Paint arg6)

Parameters

arg0 char[]

char

arg1 int

int

arg2 int

int

arg3 Path

Path

arg4 float

float

arg5 float

float

arg6 Paint

Paint

DrawTextRun(MeasuredText, int, int, int, int, float, float, bool, Paint)

public void DrawTextRun(MeasuredText arg0, int arg1, int arg2, int arg3, int arg4, float arg5, float arg6, bool arg7, Paint arg8)

Parameters

arg0 MeasuredText

MeasuredText

arg1 int

int

arg2 int

int

arg3 int

int

arg4 int

int

arg5 float

float

arg6 float

float

arg7 bool

bool

arg8 Paint

Paint

DrawTextRun(CharSequence, int, int, int, int, float, float, bool, Paint)

public void DrawTextRun(CharSequence arg0, int arg1, int arg2, int arg3, int arg4, float arg5, float arg6, bool arg7, Paint arg8)

Parameters

arg0 CharSequence

CharSequence

arg1 int

int

arg2 int

int

arg3 int

int

arg4 int

int

arg5 float

float

arg6 float

float

arg7 bool

bool

arg8 Paint

Paint

DrawTextRun(char[], int, int, int, int, float, float, bool, Paint)

public void DrawTextRun(char[] arg0, int arg1, int arg2, int arg3, int arg4, float arg5, float arg6, bool arg7, Paint arg8)

Parameters

arg0 char[]

char

arg1 int

int

arg2 int

int

arg3 int

int

arg4 int

int

arg5 float

float

arg6 float

float

arg7 bool

bool

arg8 Paint

Paint

DrawVertices(VertexMode, int, float[], int, float[], int, int[], int, short[], int, int, Paint)

public void DrawVertices(Canvas.VertexMode arg0, int arg1, float[] arg2, int arg3, float[] arg4, int arg5, int[] arg6, int arg7, short[] arg8, int arg9, int arg10, Paint arg11)

Parameters

arg0 Canvas.VertexMode

Canvas.VertexMode

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float[]

float

arg5 int

int

arg6 int[]

int

arg7 int

int

arg8 short[]

short

arg9 int

int

arg10 int

int

arg11 Paint

Paint

EnableZ()

public void EnableZ()

GetClipBounds()

public Rect GetClipBounds()

Returns

Rect

Rect

GetClipBounds(Rect)

public bool GetClipBounds(Rect arg0)

Parameters

arg0 Rect

Rect

Returns

bool

bool

GetDensity()

public int GetDensity()

Returns

int

int

GetDrawFilter()

public DrawFilter GetDrawFilter()

Returns

DrawFilter

DrawFilter

GetHeight()

public int GetHeight()

Returns

int

int

GetMatrix()

[Obsolete]
public Matrix GetMatrix()

Returns

Matrix

Matrix

GetMatrix(Matrix)

[Obsolete]
public void GetMatrix(Matrix arg0)

Parameters

arg0 Matrix

Matrix

GetMaximumBitmapHeight()

public int GetMaximumBitmapHeight()

Returns

int

int

GetMaximumBitmapWidth()

public int GetMaximumBitmapWidth()

Returns

int

int

GetSaveCount()

public int GetSaveCount()

Returns

int

int

GetWidth()

public int GetWidth()

Returns

int

int

IsHardwareAccelerated()

public bool IsHardwareAccelerated()

Returns

bool

bool

IsOpaque()

public bool IsOpaque()

Returns

bool

bool

QuickReject(Path)

public bool QuickReject(Path arg0)

Parameters

arg0 Path

Path

Returns

bool

bool

QuickReject(Path, EdgeType)

[Obsolete]
public bool QuickReject(Path arg0, Canvas.EdgeType arg1)

Parameters

arg0 Path

Path

arg1 Canvas.EdgeType

Canvas.EdgeType

Returns

bool

bool

QuickReject(RectF)

public bool QuickReject(RectF arg0)

Parameters

arg0 RectF

RectF

Returns

bool

bool

QuickReject(RectF, EdgeType)

[Obsolete]
public bool QuickReject(RectF arg0, Canvas.EdgeType arg1)

Parameters

arg0 RectF

RectF

arg1 Canvas.EdgeType

Canvas.EdgeType

Returns

bool

bool

QuickReject(float, float, float, float)

public bool QuickReject(float arg0, float arg1, float arg2, float arg3)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

Returns

bool

bool

QuickReject(float, float, float, float, EdgeType)

[Obsolete]
public bool QuickReject(float arg0, float arg1, float arg2, float arg3, Canvas.EdgeType arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Canvas.EdgeType

Canvas.EdgeType

Returns

bool

bool

Restore()

public void Restore()

RestoreToCount(int)

public void RestoreToCount(int arg0)

Parameters

arg0 int

int

Rotate(float)

public void Rotate(float arg0)

Parameters

arg0 float

float

Rotate(float, float, float)

public void Rotate(float arg0, float arg1, float arg2)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

Save()

public int Save()

Returns

int

int

SaveLayer(RectF, Paint)

public int SaveLayer(RectF arg0, Paint arg1)

Parameters

arg0 RectF

RectF

arg1 Paint

Paint

Returns

int

int

SaveLayer(RectF, Paint, int)

[Obsolete]
public int SaveLayer(RectF arg0, Paint arg1, int arg2)

Parameters

arg0 RectF

RectF

arg1 Paint

Paint

arg2 int

int

Returns

int

int

SaveLayer(float, float, float, float, Paint)

public int SaveLayer(float arg0, float arg1, float arg2, float arg3, Paint arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Paint

Paint

Returns

int

int

SaveLayer(float, float, float, float, Paint, int)

[Obsolete]
public int SaveLayer(float arg0, float arg1, float arg2, float arg3, Paint arg4, int arg5)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 Paint

Paint

arg5 int

int

Returns

int

int

SaveLayerAlpha(RectF, int)

public int SaveLayerAlpha(RectF arg0, int arg1)

Parameters

arg0 RectF

RectF

arg1 int

int

Returns

int

int

SaveLayerAlpha(RectF, int, int)

[Obsolete]
public int SaveLayerAlpha(RectF arg0, int arg1, int arg2)

Parameters

arg0 RectF

RectF

arg1 int

int

arg2 int

int

Returns

int

int

SaveLayerAlpha(float, float, float, float, int)

public int SaveLayerAlpha(float arg0, float arg1, float arg2, float arg3, int arg4)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 int

int

Returns

int

int

SaveLayerAlpha(float, float, float, float, int, int)

[Obsolete]
public int SaveLayerAlpha(float arg0, float arg1, float arg2, float arg3, int arg4, int arg5)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 int

int

arg5 int

int

Returns

int

int

Scale(float, float)

public void Scale(float arg0, float arg1)

Parameters

arg0 float

float

arg1 float

float

Scale(float, float, float, float)

public void Scale(float arg0, float arg1, float arg2, float arg3)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

SetBitmap(Bitmap)

public void SetBitmap(Bitmap arg0)

Parameters

arg0 Bitmap

Bitmap

SetDensity(int)

public void SetDensity(int arg0)

Parameters

arg0 int

int

SetDrawFilter(DrawFilter)

public void SetDrawFilter(DrawFilter arg0)

Parameters

arg0 DrawFilter

DrawFilter

SetMatrix(Matrix)

public void SetMatrix(Matrix arg0)

Parameters

arg0 Matrix

Matrix

Skew(float, float)

public void Skew(float arg0, float arg1)

Parameters

arg0 float

float

arg1 float

float

Translate(float, float)

public void Translate(float arg0, float arg1)

Parameters

arg0 float

float

arg1 float

float