Table of Contents

Class Shader.TileMode

Namespace
Android.Graphics
Assembly
MASES.Netdroid.dll
public class Shader.TileMode : Enum<Shader.TileMode>, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition, IComparable<Shader.TileMode>, ISerializable
Inheritance
JVMBridgeBase
JVMBridgeBase<Enum<Shader.TileMode>>
Shader.TileMode
Implements
IJVMBridgeCore
IJVMBridgeBaseStatic
IJVMBridgeBase
IJVMBridgeDefinition
Inherited Members
JVMBridgeBase<Enum<Shader.TileMode>>.IsAssignableFrom(IJavaType)
JVMBridgeBase<Enum<Shader.TileMode>>.IsAssignableFrom<T>()
JVMBridgeBase<Enum<Shader.TileMode>>.Execute<T>(params T[])
JVMBridgeBase<Enum<Shader.TileMode>>.DynBridgeClazz
JVMBridgeBase<Enum<Shader.TileMode>>.BridgeClazz
JVMBridgeBase.RuntimeClassNameOf<T>()
JVMBridgeBase.ClassNameOf<T>()
JVMBridgeBase.ClassOf<T>()
JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)
JVMBridgeBase.MonitorEnter()
JVMBridgeBase.MonitorExit()
JVMBridgeBase.IsInstanceOf(IJavaType)
JVMBridgeBase.IsInstanceOf<T>()
JVMBridgeBase.RuntimeIsInstanceOf<T>()
JVMBridgeBase.CastTo<TNewClass>()
JVMBridgeBase.CastDirect<TNewClass>()
JVMBridgeBase.Dispose()
JVMBridgeBase.ToString()
JVMBridgeBase.GetHashCode()
JVMBridgeBase.Notify()
JVMBridgeBase.NotifyAll()
JVMBridgeBase.Wait()
JVMBridgeBase.DynBridgeInstance
JVMBridgeBase.BridgeInstance
JVMBridgeBase.IsBridgeListener
Extension Methods

Constructors

TileMode()

Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge

public TileMode()

TileMode(params object[])

Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class

public TileMode(params object[] args)

Parameters

args object[]

Properties

BridgeClassName

public override string BridgeClassName { get; }

Property Value

string

CLAMP

public static Shader.TileMode CLAMP { get; }

Property Value

Shader.TileMode

DECAL

public static Shader.TileMode DECAL { get; }

Property Value

Shader.TileMode

IsBridgeAbstract

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

public override bool IsBridgeStatic { get; }

Property Value

bool

MIRROR

public static Shader.TileMode MIRROR { get; }

Property Value

Shader.TileMode

REPEAT

public static Shader.TileMode REPEAT { get; }

Property Value

Shader.TileMode

Methods

ValueOf(String)

public static Shader.TileMode ValueOf(String arg0)

Parameters

arg0 String

String

Returns

Shader.TileMode

Shader.TileMode

Values()

public static Shader.TileMode[] Values()

Returns

TileMode[]

Shader.TileMode