Table of Contents

Class Matrix

Namespace
Android.Opengl
Assembly
MASES.Netdroid.dll
public class Matrix : JVMBridgeBase<Matrix>, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
Inheritance
JVMBridgeBase
JVMBridgeBase<Matrix>
Matrix
Implements
IJVMBridgeCore
IJVMBridgeBaseStatic
IJVMBridgeBase
IJVMBridgeDefinition
Inherited Members
JVMBridgeBase<Matrix>.IsAssignableFrom(IJavaType)
JVMBridgeBase<Matrix>.IsAssignableFrom<T>()
JVMBridgeBase<Matrix>.Execute<T>(params T[])
JVMBridgeBase<Matrix>.DynBridgeClazz
JVMBridgeBase<Matrix>.BridgeClazz
JVMBridgeBase.RuntimeClassNameOf<T>()
JVMBridgeBase.ClassNameOf<T>()
JVMBridgeBase.ClassOf<T>()
JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)
JVMBridgeBase.MonitorEnter()
JVMBridgeBase.MonitorExit()
JVMBridgeBase.IsInstanceOf(IJavaType)
JVMBridgeBase.IsInstanceOf<T>()
JVMBridgeBase.RuntimeIsInstanceOf<T>()
JVMBridgeBase.CastTo<TNewClass>()
JVMBridgeBase.CastDirect<TNewClass>()
JVMBridgeBase.Dispose()
JVMBridgeBase.ToString()
JVMBridgeBase.GetHashCode()
JVMBridgeBase.Notify()
JVMBridgeBase.NotifyAll()
JVMBridgeBase.Wait()
JVMBridgeBase.DynBridgeInstance
JVMBridgeBase.BridgeInstance
JVMBridgeBase.IsBridgeListener
Extension Methods

Constructors

Matrix()

Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge

public Matrix()

Matrix(params object[])

Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class

public Matrix(params object[] args)

Parameters

args object[]

Properties

BridgeClassName

public override string BridgeClassName { get; }

Property Value

string

IsBridgeAbstract

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

public override bool IsBridgeStatic { get; }

Property Value

bool

Methods

FrustumM(float[], int, float, float, float, float, float, float)

public static void FrustumM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

arg6 float

float

arg7 float

float

InvertM(float[], int, float[], int)

public static bool InvertM(float[] arg0, int arg1, float[] arg2, int arg3)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

Returns

bool

bool

Length(float, float, float)

public static float Length(float arg0, float arg1, float arg2)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

Returns

float

float

MultiplyMM(float[], int, float[], int, float[], int)

public static void MultiplyMM(float[] arg0, int arg1, float[] arg2, int arg3, float[] arg4, int arg5)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float[]

float

arg5 int

int

MultiplyMV(float[], int, float[], int, float[], int)

public static void MultiplyMV(float[] arg0, int arg1, float[] arg2, int arg3, float[] arg4, int arg5)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float[]

float

arg5 int

int

OrthoM(float[], int, float, float, float, float, float, float)

public static void OrthoM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

arg6 float

float

arg7 float

float

PerspectiveM(float[], int, float, float, float, float)

public static void PerspectiveM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

RotateM(float[], int, float, float, float, float)

public static void RotateM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

RotateM(float[], int, float[], int, float, float, float, float)

public static void RotateM(float[] arg0, int arg1, float[] arg2, int arg3, float arg4, float arg5, float arg6, float arg7)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float

float

arg5 float

float

arg6 float

float

arg7 float

float

ScaleM(float[], int, float, float, float)

public static void ScaleM(float[] arg0, int arg1, float arg2, float arg3, float arg4)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

ScaleM(float[], int, float[], int, float, float, float)

public static void ScaleM(float[] arg0, int arg1, float[] arg2, int arg3, float arg4, float arg5, float arg6)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float

float

arg5 float

float

arg6 float

float

SetIdentityM(float[], int)

public static void SetIdentityM(float[] arg0, int arg1)

Parameters

arg0 float[]

float

arg1 int

int

SetLookAtM(float[], int, float, float, float, float, float, float, float, float, float)

public static void SetLookAtM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

arg6 float

float

arg7 float

float

arg8 float

float

arg9 float

float

arg10 float

float

SetRotateEulerM(float[], int, float, float, float)

[Obsolete]
public static void SetRotateEulerM(float[] arg0, int arg1, float arg2, float arg3, float arg4)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

SetRotateEulerM2(float[], int, float, float, float)

public static void SetRotateEulerM2(float[] arg0, int arg1, float arg2, float arg3, float arg4)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

SetRotateM(float[], int, float, float, float, float)

public static void SetRotateM(float[] arg0, int arg1, float arg2, float arg3, float arg4, float arg5)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

arg5 float

float

TranslateM(float[], int, float, float, float)

public static void TranslateM(float[] arg0, int arg1, float arg2, float arg3, float arg4)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float

float

arg3 float

float

arg4 float

float

TranslateM(float[], int, float[], int, float, float, float)

public static void TranslateM(float[] arg0, int arg1, float[] arg2, int arg3, float arg4, float arg5, float arg6)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int

arg4 float

float

arg5 float

float

arg6 float

float

TransposeM(float[], int, float[], int)

public static void TransposeM(float[] arg0, int arg1, float[] arg2, int arg3)

Parameters

arg0 float[]

float

arg1 int

int

arg2 float[]

float

arg3 int

int