Table of Contents

Class VibrationEffect.Composition

Namespace
Android.Os
Assembly
MASES.Netdroid.dll
public class VibrationEffect.Composition : JVMBridgeBase<VibrationEffect.Composition>, IDynamicMetaObjectProvider, IJVMBridgeCore, IEquatable<IJVMBridgeBaseInstance>, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeBaseInstance, IJVMBridgeDefinition
Inheritance
VibrationEffect.Composition
Implements
Extension Methods

Constructors

Composition(IJVMBridgeBaseInitializer)

Initializer used internally by JCOBridge. Do not use directly.

[Obsolete("This public initializer is needed for JCOBridge internal use, other uses can produce unidentible behaviors.")]
public Composition(IJVMBridgeBaseInitializer initializer)

Parameters

initializer IJVMBridgeBaseInitializer

Properties

BridgeClassName

Java class name to be instantiated

public override string BridgeClassName { get; }

Property Value

string

DELAY_TYPE_PAUSE

public static int DELAY_TYPE_PAUSE { get; set; }

Property Value

int

DELAY_TYPE_RELATIVE_START_OFFSET

public static int DELAY_TYPE_RELATIVE_START_OFFSET { get; set; }

Property Value

int

IsBridgeAbstract

true if the BridgeClassName is an abstract class, i.e. cannot be created an instance

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

true if the BridgeClassName implements java.lang.AutoCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

true if the BridgeClassName is an interface, i.e. does not have any public constructor

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

true if the BridgeClassName is a static class, i.e. does not have any public constructor

public override bool IsBridgeStatic { get; }

Property Value

bool

PRIMITIVE_CLICK

public static int PRIMITIVE_CLICK { get; set; }

Property Value

int

PRIMITIVE_LOW_TICK

public static int PRIMITIVE_LOW_TICK { get; set; }

Property Value

int

PRIMITIVE_QUICK_FALL

public static int PRIMITIVE_QUICK_FALL { get; set; }

Property Value

int

PRIMITIVE_QUICK_RISE

public static int PRIMITIVE_QUICK_RISE { get; set; }

Property Value

int

PRIMITIVE_SLOW_RISE

public static int PRIMITIVE_SLOW_RISE { get; set; }

Property Value

int

PRIMITIVE_SPIN

public static int PRIMITIVE_SPIN { get; set; }

Property Value

int

PRIMITIVE_THUD

public static int PRIMITIVE_THUD { get; set; }

Property Value

int

PRIMITIVE_TICK

public static int PRIMITIVE_TICK { get; set; }

Property Value

int

Methods

AddPrimitive(int)

public VibrationEffect.Composition AddPrimitive(int arg0)

Parameters

arg0 int

int

Returns

VibrationEffect.Composition

VibrationEffect.Composition

AddPrimitive(int, float)

public VibrationEffect.Composition AddPrimitive(int arg0, float arg1)

Parameters

arg0 int

int

arg1 float

float

Returns

VibrationEffect.Composition

VibrationEffect.Composition

AddPrimitive(int, float, int)

public VibrationEffect.Composition AddPrimitive(int arg0, float arg1, int arg2)

Parameters

arg0 int

int

arg1 float

float

arg2 int

int

Returns

VibrationEffect.Composition

VibrationEffect.Composition

AddPrimitive(int, float, int, int)

public VibrationEffect.Composition AddPrimitive(int arg0, float arg1, int arg2, int arg3)

Parameters

arg0 int

int

arg1 float

float

arg2 int

int

arg3 int

int

Returns

VibrationEffect.Composition

VibrationEffect.Composition

Compose()

public VibrationEffect Compose()

Returns

VibrationEffect

VibrationEffect