Class VibrationEffect.Composition
public class VibrationEffect.Composition : JVMBridgeBase<VibrationEffect.Composition>, IDynamicMetaObjectProvider, IJVMBridgeCore, IEquatable<IJVMBridgeBaseInstance>, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeBaseInstance, IJVMBridgeDefinition
- Inheritance
-
VibrationEffect.Composition
- Implements
- Extension Methods
Constructors
Composition(IJVMBridgeBaseInitializer)
Initializer used internally by JCOBridge. Do not use directly.
[Obsolete("This public initializer is needed for JCOBridge internal use, other uses can produce unidentible behaviors.")]
public Composition(IJVMBridgeBaseInitializer initializer)
Parameters
initializerIJVMBridgeBaseInitializer
Properties
BridgeClassName
Java class name to be instantiated
public override string BridgeClassName { get; }
Property Value
DELAY_TYPE_PAUSE
https://developer.android.com/reference/android/os/VibrationEffect.Composition.html#DELAY_TYPE_PAUSE
public static int DELAY_TYPE_PAUSE { get; set; }
Property Value
DELAY_TYPE_RELATIVE_START_OFFSET
public static int DELAY_TYPE_RELATIVE_START_OFFSET { get; set; }
Property Value
IsBridgeAbstract
true if the BridgeClassName is an abstract class, i.e. cannot be created an instance
public override bool IsBridgeAbstract { get; }
Property Value
IsBridgeCloseable
true if the BridgeClassName implements java.lang.AutoCloseable
public override bool IsBridgeCloseable { get; }
Property Value
IsBridgeInterface
true if the BridgeClassName is an interface, i.e. does not have any public constructor
public override bool IsBridgeInterface { get; }
Property Value
IsBridgeStatic
true if the BridgeClassName is a static class, i.e. does not have any public constructor
public override bool IsBridgeStatic { get; }
Property Value
PRIMITIVE_CLICK
public static int PRIMITIVE_CLICK { get; set; }
Property Value
PRIMITIVE_LOW_TICK
public static int PRIMITIVE_LOW_TICK { get; set; }
Property Value
PRIMITIVE_QUICK_FALL
public static int PRIMITIVE_QUICK_FALL { get; set; }
Property Value
PRIMITIVE_QUICK_RISE
public static int PRIMITIVE_QUICK_RISE { get; set; }
Property Value
PRIMITIVE_SLOW_RISE
public static int PRIMITIVE_SLOW_RISE { get; set; }
Property Value
PRIMITIVE_SPIN
public static int PRIMITIVE_SPIN { get; set; }
Property Value
PRIMITIVE_THUD
public static int PRIMITIVE_THUD { get; set; }
Property Value
PRIMITIVE_TICK
public static int PRIMITIVE_TICK { get; set; }
Property Value
Methods
AddPrimitive(int)
public VibrationEffect.Composition AddPrimitive(int arg0)
Parameters
Returns
AddPrimitive(int, float)
public VibrationEffect.Composition AddPrimitive(int arg0, float arg1)
Parameters
Returns
AddPrimitive(int, float, int)
public VibrationEffect.Composition AddPrimitive(int arg0, float arg1, int arg2)
Parameters
Returns
AddPrimitive(int, float, int, int)
public VibrationEffect.Composition AddPrimitive(int arg0, float arg1, int arg2, int arg3)
Parameters
Returns
Compose()
public VibrationEffect Compose()