Table of Contents

Class GameManager

Namespace
Android.App
Assembly
MASES.Netdroid.dll
public class GameManager : JVMBridgeBase<GameManager>, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
Inheritance
JVMBridgeBase
JVMBridgeBase<GameManager>
GameManager
Implements
IJVMBridgeCore
IJVMBridgeBaseStatic
IJVMBridgeBase
IJVMBridgeDefinition
Inherited Members
JVMBridgeBase<GameManager>.IsAssignableFrom(IJavaType)
JVMBridgeBase<GameManager>.IsAssignableFrom<T>()
JVMBridgeBase<GameManager>.Execute<T>(params T[])
JVMBridgeBase<GameManager>.DynBridgeClazz
JVMBridgeBase<GameManager>.BridgeClazz
JVMBridgeBase.RuntimeClassNameOf<T>()
JVMBridgeBase.ClassNameOf<T>()
JVMBridgeBase.ClassOf<T>()
JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)
JVMBridgeBase.MonitorEnter()
JVMBridgeBase.MonitorExit()
JVMBridgeBase.IsInstanceOf(IJavaType)
JVMBridgeBase.IsInstanceOf<T>()
JVMBridgeBase.RuntimeIsInstanceOf<T>()
JVMBridgeBase.CastTo<TNewClass>()
JVMBridgeBase.CastDirect<TNewClass>()
JVMBridgeBase.Dispose()
JVMBridgeBase.ToString()
JVMBridgeBase.GetHashCode()
JVMBridgeBase.Notify()
JVMBridgeBase.NotifyAll()
JVMBridgeBase.Wait()
JVMBridgeBase.DynBridgeInstance
JVMBridgeBase.BridgeInstance
JVMBridgeBase.IsBridgeListener
Extension Methods

Constructors

GameManager()

Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge

public GameManager()

GameManager(params object[])

Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class

public GameManager(params object[] args)

Parameters

args object[]

Properties

BridgeClassName

public override string BridgeClassName { get; }

Property Value

string

GAME_MODE_BATTERY

public static int GAME_MODE_BATTERY { get; }

Property Value

int

GAME_MODE_CUSTOM

public static int GAME_MODE_CUSTOM { get; }

Property Value

int

GAME_MODE_PERFORMANCE

public static int GAME_MODE_PERFORMANCE { get; }

Property Value

int

GAME_MODE_STANDARD

public static int GAME_MODE_STANDARD { get; }

Property Value

int

GAME_MODE_UNSUPPORTED

public static int GAME_MODE_UNSUPPORTED { get; }

Property Value

int

IsBridgeAbstract

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

public override bool IsBridgeStatic { get; }

Property Value

bool

Methods

GetGameMode()

public int GetGameMode()

Returns

int

int

SetGameState(GameState)

public void SetGameState(GameState arg0)

Parameters

arg0 GameState

GameState