Table of Contents

Class LinearGradient

Namespace
Android.Graphics
Assembly
MASES.Netdroid.dll
public class LinearGradient : Shader, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
Inheritance
JVMBridgeBase
JVMBridgeBase<Shader>
LinearGradient
Implements
IJVMBridgeCore
IJVMBridgeBaseStatic
IJVMBridgeBase
IJVMBridgeDefinition
Inherited Members
JVMBridgeBase<Shader>.IsAssignableFrom(IJavaType)
JVMBridgeBase<Shader>.IsAssignableFrom<T>()
JVMBridgeBase<Shader>.Execute<T>(params T[])
JVMBridgeBase<Shader>.DynBridgeClazz
JVMBridgeBase<Shader>.BridgeClazz
JVMBridgeBase.RuntimeClassNameOf<T>()
JVMBridgeBase.ClassNameOf<T>()
JVMBridgeBase.ClassOf<T>()
JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)
JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)
JVMBridgeBase.MonitorEnter()
JVMBridgeBase.MonitorExit()
JVMBridgeBase.IsInstanceOf(IJavaType)
JVMBridgeBase.IsInstanceOf<T>()
JVMBridgeBase.RuntimeIsInstanceOf<T>()
JVMBridgeBase.CastTo<TNewClass>()
JVMBridgeBase.CastDirect<TNewClass>()
JVMBridgeBase.Dispose()
JVMBridgeBase.ToString()
JVMBridgeBase.GetHashCode()
JVMBridgeBase.Notify()
JVMBridgeBase.NotifyAll()
JVMBridgeBase.Wait()
JVMBridgeBase.DynBridgeInstance
JVMBridgeBase.BridgeInstance
JVMBridgeBase.IsBridgeListener
Extension Methods

Constructors

LinearGradient()

Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge

public LinearGradient()

LinearGradient(params object[])

Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class

public LinearGradient(params object[] args)

Parameters

args object[]

LinearGradient(float, float, float, float, int, int, TileMode)

public LinearGradient(float arg0, float arg1, float arg2, float arg3, int arg4, int arg5, Shader.TileMode arg6)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 int

int

arg5 int

int

arg6 Shader.TileMode

Shader.TileMode

LinearGradient(float, float, float, float, int[], float[], TileMode)

public LinearGradient(float arg0, float arg1, float arg2, float arg3, int[] arg4, float[] arg5, Shader.TileMode arg6)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 int[]

int

arg5 float[]

float

arg6 Shader.TileMode

Shader.TileMode

LinearGradient(float, float, float, float, long, long, TileMode)

public LinearGradient(float arg0, float arg1, float arg2, float arg3, long arg4, long arg5, Shader.TileMode arg6)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 long

long

arg5 long

long

arg6 Shader.TileMode

Shader.TileMode

LinearGradient(float, float, float, float, long[], float[], TileMode)

public LinearGradient(float arg0, float arg1, float arg2, float arg3, long[] arg4, float[] arg5, Shader.TileMode arg6)

Parameters

arg0 float

float

arg1 float

float

arg2 float

float

arg3 float

float

arg4 long[]

long

arg5 float[]

float

arg6 Shader.TileMode

Shader.TileMode

Properties

BridgeClassName

public override string BridgeClassName { get; }

Property Value

string

IsBridgeAbstract

public override bool IsBridgeAbstract { get; }

Property Value

bool

IsBridgeCloseable

public override bool IsBridgeCloseable { get; }

Property Value

bool

IsBridgeInterface

public override bool IsBridgeInterface { get; }

Property Value

bool

IsBridgeStatic

public override bool IsBridgeStatic { get; }

Property Value

bool