Class GLES32
public class GLES32 : GLES31, IDynamicMetaObjectProvider, IJVMBridgeCore, IDisposable, IJVMBridgeBaseStatic, IJVMBridgeBase, IJVMBridgeDefinition
- Inheritance
-
JVMBridgeBaseJVMBridgeBase<GLES20>GLES32
- Implements
-
IJVMBridgeCoreIJVMBridgeBaseStaticIJVMBridgeBaseIJVMBridgeDefinition
- Inherited Members
-
GLES30.GlGetTransformFeedbackVarying(int, int, int, int[], int, int[], int, int[], int, byte[], int)JVMBridgeBase<GLES20>.IsAssignableFrom(IJavaType)JVMBridgeBase<GLES20>.IsAssignableFrom<T>()JVMBridgeBase<GLES20>.Execute<T>(params T[])JVMBridgeBase<GLES20>.DynBridgeClazzJVMBridgeBase<GLES20>.BridgeClazzJVMBridgeBase.RuntimeClassNameOf<T>()JVMBridgeBase.ClassNameOf<T>()JVMBridgeBase.ClassOf<T>()JVMBridgeBase.WrapsDirect<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn>(IJavaObject)JVMBridgeBase.Wraps<TNewClass, TReturn, TConverter>(IJavaObject)JVMBridgeBase.MonitorEnter()JVMBridgeBase.MonitorExit()JVMBridgeBase.IsInstanceOf(IJavaType)JVMBridgeBase.IsInstanceOf<T>()JVMBridgeBase.RuntimeIsInstanceOf<T>()JVMBridgeBase.CastTo<TNewClass>()JVMBridgeBase.CastDirect<TNewClass>()JVMBridgeBase.Dispose()JVMBridgeBase.ToString()JVMBridgeBase.GetHashCode()JVMBridgeBase.Notify()JVMBridgeBase.NotifyAll()JVMBridgeBase.Wait()JVMBridgeBase.IExecuteWithSignature<TNewClass, TReturn, TConverter>(string, string, params object[])JVMBridgeBase.DynBridgeInstanceJVMBridgeBase.BridgeInstanceJVMBridgeBase.IsBridgeListener
- Extension Methods
Constructors
GLES32()
Default constructor: even if the corresponding Java class does not have one, it is mandatory for JCOBridge
public GLES32()
GLES32(params object[])
Generic constructor: it is useful for JCOBridge when there is a derived class which needs to pass arguments to the highest JVMBridgeBase class
public GLES32(params object[] args)
Parameters
args
object[]
Properties
BridgeClassName
https://www.jcobridge.com/api-clr/html/P_MASES_JCOBridge_C2JBridge_JVMBridgeBase_BridgeClassName.htm
public override string BridgeClassName { get; }
Property Value
GL_BUFFER
public static int GL_BUFFER { get; }
Property Value
GL_CLAMP_TO_BORDER
public static int GL_CLAMP_TO_BORDER { get; }
Property Value
GL_COLORBURN
public static int GL_COLORBURN { get; }
Property Value
GL_COLORDODGE
public static int GL_COLORDODGE { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_10x10
public static int GL_COMPRESSED_RGBA_ASTC_10x10 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_10x5
public static int GL_COMPRESSED_RGBA_ASTC_10x5 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_10x6
public static int GL_COMPRESSED_RGBA_ASTC_10x6 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_10x8
public static int GL_COMPRESSED_RGBA_ASTC_10x8 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_12x10
public static int GL_COMPRESSED_RGBA_ASTC_12x10 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_12x12
public static int GL_COMPRESSED_RGBA_ASTC_12x12 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_4x4
public static int GL_COMPRESSED_RGBA_ASTC_4x4 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_5x4
public static int GL_COMPRESSED_RGBA_ASTC_5x4 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_5x5
public static int GL_COMPRESSED_RGBA_ASTC_5x5 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_6x5
public static int GL_COMPRESSED_RGBA_ASTC_6x5 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_6x6
public static int GL_COMPRESSED_RGBA_ASTC_6x6 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_8x5
public static int GL_COMPRESSED_RGBA_ASTC_8x5 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_8x6
public static int GL_COMPRESSED_RGBA_ASTC_8x6 { get; }
Property Value
GL_COMPRESSED_RGBA_ASTC_8x8
public static int GL_COMPRESSED_RGBA_ASTC_8x8 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 { get; }
Property Value
GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8
public static int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 { get; }
Property Value
GL_CONTEXT_FLAGS
public static int GL_CONTEXT_FLAGS { get; }
Property Value
GL_CONTEXT_FLAG_DEBUG_BIT
public static int GL_CONTEXT_FLAG_DEBUG_BIT { get; }
Property Value
GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT
https://developer.android.com/reference/android/opengl/GLES32.html#GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT
public static int GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT { get; }
Property Value
GL_CONTEXT_LOST
public static int GL_CONTEXT_LOST { get; }
Property Value
GL_DARKEN
public static int GL_DARKEN { get; }
Property Value
GL_DEBUG_CALLBACK_FUNCTION
public static int GL_DEBUG_CALLBACK_FUNCTION { get; }
Property Value
GL_DEBUG_CALLBACK_USER_PARAM
public static int GL_DEBUG_CALLBACK_USER_PARAM { get; }
Property Value
GL_DEBUG_GROUP_STACK_DEPTH
public static int GL_DEBUG_GROUP_STACK_DEPTH { get; }
Property Value
GL_DEBUG_LOGGED_MESSAGES
public static int GL_DEBUG_LOGGED_MESSAGES { get; }
Property Value
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
public static int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH { get; }
Property Value
GL_DEBUG_OUTPUT
public static int GL_DEBUG_OUTPUT { get; }
Property Value
GL_DEBUG_OUTPUT_SYNCHRONOUS
public static int GL_DEBUG_OUTPUT_SYNCHRONOUS { get; }
Property Value
GL_DEBUG_SEVERITY_HIGH
public static int GL_DEBUG_SEVERITY_HIGH { get; }
Property Value
GL_DEBUG_SEVERITY_LOW
public static int GL_DEBUG_SEVERITY_LOW { get; }
Property Value
GL_DEBUG_SEVERITY_MEDIUM
public static int GL_DEBUG_SEVERITY_MEDIUM { get; }
Property Value
GL_DEBUG_SEVERITY_NOTIFICATION
public static int GL_DEBUG_SEVERITY_NOTIFICATION { get; }
Property Value
GL_DEBUG_SOURCE_API
public static int GL_DEBUG_SOURCE_API { get; }
Property Value
GL_DEBUG_SOURCE_APPLICATION
public static int GL_DEBUG_SOURCE_APPLICATION { get; }
Property Value
GL_DEBUG_SOURCE_OTHER
public static int GL_DEBUG_SOURCE_OTHER { get; }
Property Value
GL_DEBUG_SOURCE_SHADER_COMPILER
public static int GL_DEBUG_SOURCE_SHADER_COMPILER { get; }
Property Value
GL_DEBUG_SOURCE_THIRD_PARTY
public static int GL_DEBUG_SOURCE_THIRD_PARTY { get; }
Property Value
GL_DEBUG_SOURCE_WINDOW_SYSTEM
public static int GL_DEBUG_SOURCE_WINDOW_SYSTEM { get; }
Property Value
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
https://developer.android.com/reference/android/opengl/GLES32.html#GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR
public static int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR { get; }
Property Value
GL_DEBUG_TYPE_ERROR
public static int GL_DEBUG_TYPE_ERROR { get; }
Property Value
GL_DEBUG_TYPE_MARKER
public static int GL_DEBUG_TYPE_MARKER { get; }
Property Value
GL_DEBUG_TYPE_OTHER
public static int GL_DEBUG_TYPE_OTHER { get; }
Property Value
GL_DEBUG_TYPE_PERFORMANCE
public static int GL_DEBUG_TYPE_PERFORMANCE { get; }
Property Value
GL_DEBUG_TYPE_POP_GROUP
public static int GL_DEBUG_TYPE_POP_GROUP { get; }
Property Value
GL_DEBUG_TYPE_PORTABILITY
public static int GL_DEBUG_TYPE_PORTABILITY { get; }
Property Value
GL_DEBUG_TYPE_PUSH_GROUP
public static int GL_DEBUG_TYPE_PUSH_GROUP { get; }
Property Value
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR
public static int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR { get; }
Property Value
GL_DIFFERENCE
public static int GL_DIFFERENCE { get; }
Property Value
GL_EXCLUSION
public static int GL_EXCLUSION { get; }
Property Value
GL_FIRST_VERTEX_CONVENTION
public static int GL_FIRST_VERTEX_CONVENTION { get; }
Property Value
GL_FRACTIONAL_EVEN
public static int GL_FRACTIONAL_EVEN { get; }
Property Value
GL_FRACTIONAL_ODD
public static int GL_FRACTIONAL_ODD { get; }
Property Value
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS
public static int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS { get; }
Property Value
GL_FRAMEBUFFER_ATTACHMENT_LAYERED
https://developer.android.com/reference/android/opengl/GLES32.html#GL_FRAMEBUFFER_ATTACHMENT_LAYERED
public static int GL_FRAMEBUFFER_ATTACHMENT_LAYERED { get; }
Property Value
GL_FRAMEBUFFER_DEFAULT_LAYERS
public static int GL_FRAMEBUFFER_DEFAULT_LAYERS { get; }
Property Value
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
public static int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS { get; }
Property Value
GL_GEOMETRY_INPUT_TYPE
public static int GL_GEOMETRY_INPUT_TYPE { get; }
Property Value
GL_GEOMETRY_OUTPUT_TYPE
public static int GL_GEOMETRY_OUTPUT_TYPE { get; }
Property Value
GL_GEOMETRY_SHADER
public static int GL_GEOMETRY_SHADER { get; }
Property Value
GL_GEOMETRY_SHADER_BIT
public static int GL_GEOMETRY_SHADER_BIT { get; }
Property Value
GL_GEOMETRY_SHADER_INVOCATIONS
public static int GL_GEOMETRY_SHADER_INVOCATIONS { get; }
Property Value
GL_GEOMETRY_VERTICES_OUT
public static int GL_GEOMETRY_VERTICES_OUT { get; }
Property Value
GL_GUILTY_CONTEXT_RESET
public static int GL_GUILTY_CONTEXT_RESET { get; }
Property Value
GL_HARDLIGHT
public static int GL_HARDLIGHT { get; }
Property Value
GL_HSL_COLOR
public static int GL_HSL_COLOR { get; }
Property Value
GL_HSL_HUE
public static int GL_HSL_HUE { get; }
Property Value
GL_HSL_LUMINOSITY
public static int GL_HSL_LUMINOSITY { get; }
Property Value
GL_HSL_SATURATION
public static int GL_HSL_SATURATION { get; }
Property Value
GL_IMAGE_BUFFER
public static int GL_IMAGE_BUFFER { get; }
Property Value
GL_IMAGE_CUBE_MAP_ARRAY
public static int GL_IMAGE_CUBE_MAP_ARRAY { get; }
Property Value
GL_INNOCENT_CONTEXT_RESET
public static int GL_INNOCENT_CONTEXT_RESET { get; }
Property Value
GL_INT_IMAGE_BUFFER
public static int GL_INT_IMAGE_BUFFER { get; }
Property Value
GL_INT_IMAGE_CUBE_MAP_ARRAY
public static int GL_INT_IMAGE_CUBE_MAP_ARRAY { get; }
Property Value
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
public static int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY { get; }
Property Value
GL_INT_SAMPLER_BUFFER
public static int GL_INT_SAMPLER_BUFFER { get; }
Property Value
GL_INT_SAMPLER_CUBE_MAP_ARRAY
public static int GL_INT_SAMPLER_CUBE_MAP_ARRAY { get; }
Property Value
GL_ISOLINES
public static int GL_ISOLINES { get; }
Property Value
GL_IS_PER_PATCH
public static int GL_IS_PER_PATCH { get; }
Property Value
GL_LAST_VERTEX_CONVENTION
public static int GL_LAST_VERTEX_CONVENTION { get; }
Property Value
GL_LAYER_PROVOKING_VERTEX
public static int GL_LAYER_PROVOKING_VERTEX { get; }
Property Value
GL_LIGHTEN
public static int GL_LIGHTEN { get; }
Property Value
GL_LINES_ADJACENCY
public static int GL_LINES_ADJACENCY { get; }
Property Value
GL_LINE_STRIP_ADJACENCY
public static int GL_LINE_STRIP_ADJACENCY { get; }
Property Value
GL_LOSE_CONTEXT_ON_RESET
public static int GL_LOSE_CONTEXT_ON_RESET { get; }
Property Value
GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
public static int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
public static int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
public static int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_DEBUG_GROUP_STACK_DEPTH
public static int GL_MAX_DEBUG_GROUP_STACK_DEPTH { get; }
Property Value
GL_MAX_DEBUG_LOGGED_MESSAGES
public static int GL_MAX_DEBUG_LOGGED_MESSAGES { get; }
Property Value
GL_MAX_DEBUG_MESSAGE_LENGTH
public static int GL_MAX_DEBUG_MESSAGE_LENGTH { get; }
Property Value
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET
public static int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET { get; }
Property Value
GL_MAX_FRAMEBUFFER_LAYERS
public static int GL_MAX_FRAMEBUFFER_LAYERS { get; }
Property Value
GL_MAX_GEOMETRY_ATOMIC_COUNTERS
public static int GL_MAX_GEOMETRY_ATOMIC_COUNTERS { get; }
Property Value
GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
public static int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS { get; }
Property Value
GL_MAX_GEOMETRY_IMAGE_UNIFORMS
public static int GL_MAX_GEOMETRY_IMAGE_UNIFORMS { get; }
Property Value
GL_MAX_GEOMETRY_INPUT_COMPONENTS
public static int GL_MAX_GEOMETRY_INPUT_COMPONENTS { get; }
Property Value
GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
https://developer.android.com/reference/android/opengl/GLES32.html#GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
public static int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS { get; }
Property Value
GL_MAX_GEOMETRY_OUTPUT_VERTICES
public static int GL_MAX_GEOMETRY_OUTPUT_VERTICES { get; }
Property Value
GL_MAX_GEOMETRY_SHADER_INVOCATIONS
public static int GL_MAX_GEOMETRY_SHADER_INVOCATIONS { get; }
Property Value
GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
public static int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS { get; }
Property Value
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
public static int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS { get; }
Property Value
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
public static int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS { get; }
Property Value
GL_MAX_GEOMETRY_UNIFORM_BLOCKS
public static int GL_MAX_GEOMETRY_UNIFORM_BLOCKS { get; }
Property Value
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
public static int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_LABEL_LENGTH
public static int GL_MAX_LABEL_LENGTH { get; }
Property Value
GL_MAX_PATCH_VERTICES
public static int GL_MAX_PATCH_VERTICES { get; }
Property Value
GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
public static int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS { get; }
Property Value
GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
public static int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS { get; }
Property Value
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
public static int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS { get; }
Property Value
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS
public static int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS { get; }
Property Value
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
public static int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS { get; }
Property Value
GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
public static int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS { get; }
Property Value
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
public static int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS { get; }
Property Value
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
public static int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS { get; }
Property Value
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS
public static int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS { get; }
Property Value
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
public static int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
public static int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS { get; }
Property Value
GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
public static int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS { get; }
Property Value
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
public static int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS { get; }
Property Value
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS
public static int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS { get; }
Property Value
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
public static int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS { get; }
Property Value
GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
public static int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS { get; }
Property Value
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
public static int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS { get; }
Property Value
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
public static int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS { get; }
Property Value
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
public static int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS { get; }
Property Value
GL_MAX_TESS_GEN_LEVEL
public static int GL_MAX_TESS_GEN_LEVEL { get; }
Property Value
GL_MAX_TESS_PATCH_COMPONENTS
public static int GL_MAX_TESS_PATCH_COMPONENTS { get; }
Property Value
GL_MAX_TEXTURE_BUFFER_SIZE
public static int GL_MAX_TEXTURE_BUFFER_SIZE { get; }
Property Value
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET
public static int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET { get; }
Property Value
GL_MIN_SAMPLE_SHADING_VALUE
public static int GL_MIN_SAMPLE_SHADING_VALUE { get; }
Property Value
GL_MULTIPLY
public static int GL_MULTIPLY { get; }
Property Value
GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY
public static int GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY { get; }
Property Value
GL_MULTISAMPLE_LINE_WIDTH_RANGE
public static int GL_MULTISAMPLE_LINE_WIDTH_RANGE { get; }
Property Value
GL_NO_RESET_NOTIFICATION
public static int GL_NO_RESET_NOTIFICATION { get; }
Property Value
GL_OVERLAY
public static int GL_OVERLAY { get; }
Property Value
GL_PATCHES
public static int GL_PATCHES { get; }
Property Value
GL_PATCH_VERTICES
public static int GL_PATCH_VERTICES { get; }
Property Value
GL_PRIMITIVES_GENERATED
public static int GL_PRIMITIVES_GENERATED { get; }
Property Value
GL_PRIMITIVE_BOUNDING_BOX
public static int GL_PRIMITIVE_BOUNDING_BOX { get; }
Property Value
GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
public static int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED { get; }
Property Value
GL_PROGRAM
public static int GL_PROGRAM { get; }
Property Value
GL_PROGRAM_PIPELINE
public static int GL_PROGRAM_PIPELINE { get; }
Property Value
GL_QUADS
public static int GL_QUADS { get; }
Property Value
GL_QUERY
public static int GL_QUERY { get; }
Property Value
GL_REFERENCED_BY_GEOMETRY_SHADER
public static int GL_REFERENCED_BY_GEOMETRY_SHADER { get; }
Property Value
GL_REFERENCED_BY_TESS_CONTROL_SHADER
public static int GL_REFERENCED_BY_TESS_CONTROL_SHADER { get; }
Property Value
GL_REFERENCED_BY_TESS_EVALUATION_SHADER
public static int GL_REFERENCED_BY_TESS_EVALUATION_SHADER { get; }
Property Value
GL_RESET_NOTIFICATION_STRATEGY
public static int GL_RESET_NOTIFICATION_STRATEGY { get; }
Property Value
GL_SAMPLER
public static int GL_SAMPLER { get; }
Property Value
GL_SAMPLER_2D_MULTISAMPLE_ARRAY
public static int GL_SAMPLER_2D_MULTISAMPLE_ARRAY { get; }
Property Value
GL_SAMPLER_BUFFER
public static int GL_SAMPLER_BUFFER { get; }
Property Value
GL_SAMPLER_CUBE_MAP_ARRAY
public static int GL_SAMPLER_CUBE_MAP_ARRAY { get; }
Property Value
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
public static int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW { get; }
Property Value
GL_SAMPLE_SHADING
public static int GL_SAMPLE_SHADING { get; }
Property Value
GL_SCREEN
public static int GL_SCREEN { get; }
Property Value
GL_SHADER
public static int GL_SHADER { get; }
Property Value
GL_SOFTLIGHT
public static int GL_SOFTLIGHT { get; }
Property Value
GL_STACK_OVERFLOW
public static int GL_STACK_OVERFLOW { get; }
Property Value
GL_STACK_UNDERFLOW
public static int GL_STACK_UNDERFLOW { get; }
Property Value
GL_TESS_CONTROL_OUTPUT_VERTICES
public static int GL_TESS_CONTROL_OUTPUT_VERTICES { get; }
Property Value
GL_TESS_CONTROL_SHADER
public static int GL_TESS_CONTROL_SHADER { get; }
Property Value
GL_TESS_CONTROL_SHADER_BIT
public static int GL_TESS_CONTROL_SHADER_BIT { get; }
Property Value
GL_TESS_EVALUATION_SHADER
public static int GL_TESS_EVALUATION_SHADER { get; }
Property Value
GL_TESS_EVALUATION_SHADER_BIT
public static int GL_TESS_EVALUATION_SHADER_BIT { get; }
Property Value
GL_TESS_GEN_MODE
public static int GL_TESS_GEN_MODE { get; }
Property Value
GL_TESS_GEN_POINT_MODE
public static int GL_TESS_GEN_POINT_MODE { get; }
Property Value
GL_TESS_GEN_SPACING
public static int GL_TESS_GEN_SPACING { get; }
Property Value
GL_TESS_GEN_VERTEX_ORDER
public static int GL_TESS_GEN_VERTEX_ORDER { get; }
Property Value
GL_TEXTURE_2D_MULTISAMPLE_ARRAY
public static int GL_TEXTURE_2D_MULTISAMPLE_ARRAY { get; }
Property Value
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
public static int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY { get; }
Property Value
GL_TEXTURE_BINDING_BUFFER
public static int GL_TEXTURE_BINDING_BUFFER { get; }
Property Value
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
https://developer.android.com/reference/android/opengl/GLES32.html#GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
public static int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY { get; }
Property Value
GL_TEXTURE_BORDER_COLOR
public static int GL_TEXTURE_BORDER_COLOR { get; }
Property Value
GL_TEXTURE_BUFFER
public static int GL_TEXTURE_BUFFER { get; }
Property Value
GL_TEXTURE_BUFFER_BINDING
public static int GL_TEXTURE_BUFFER_BINDING { get; }
Property Value
GL_TEXTURE_BUFFER_DATA_STORE_BINDING
public static int GL_TEXTURE_BUFFER_DATA_STORE_BINDING { get; }
Property Value
GL_TEXTURE_BUFFER_OFFSET
public static int GL_TEXTURE_BUFFER_OFFSET { get; }
Property Value
GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT
public static int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT { get; }
Property Value
GL_TEXTURE_BUFFER_SIZE
public static int GL_TEXTURE_BUFFER_SIZE { get; }
Property Value
GL_TEXTURE_CUBE_MAP_ARRAY
public static int GL_TEXTURE_CUBE_MAP_ARRAY { get; }
Property Value
GL_TRIANGLES_ADJACENCY
public static int GL_TRIANGLES_ADJACENCY { get; }
Property Value
GL_TRIANGLE_STRIP_ADJACENCY
public static int GL_TRIANGLE_STRIP_ADJACENCY { get; }
Property Value
GL_UNDEFINED_VERTEX
public static int GL_UNDEFINED_VERTEX { get; }
Property Value
GL_UNKNOWN_CONTEXT_RESET
public static int GL_UNKNOWN_CONTEXT_RESET { get; }
Property Value
GL_UNSIGNED_INT_IMAGE_BUFFER
public static int GL_UNSIGNED_INT_IMAGE_BUFFER { get; }
Property Value
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
public static int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY { get; }
Property Value
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
public static int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY { get; }
Property Value
GL_UNSIGNED_INT_SAMPLER_BUFFER
public static int GL_UNSIGNED_INT_SAMPLER_BUFFER { get; }
Property Value
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
public static int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY { get; }
Property Value
GL_VERTEX_ARRAY
public static int GL_VERTEX_ARRAY { get; }
Property Value
IsBridgeAbstract
public override bool IsBridgeAbstract { get; }
Property Value
IsBridgeCloseable
public override bool IsBridgeCloseable { get; }
Property Value
IsBridgeInterface
public override bool IsBridgeInterface { get; }
Property Value
IsBridgeStatic
public override bool IsBridgeStatic { get; }
Property Value
Methods
GlBlendBarrier()
public static void GlBlendBarrier()
GlBlendEquationSeparatei(int, int, int)
public static void GlBlendEquationSeparatei(int arg0, int arg1, int arg2)
Parameters
GlBlendEquationi(int, int)
public static void GlBlendEquationi(int arg0, int arg1)
Parameters
GlBlendFuncSeparatei(int, int, int, int, int)
public static void GlBlendFuncSeparatei(int arg0, int arg1, int arg2, int arg3, int arg4)
Parameters
GlBlendFunci(int, int, int)
public static void GlBlendFunci(int arg0, int arg1, int arg2)
Parameters
GlColorMaski(int, bool, bool, bool, bool)
public static void GlColorMaski(int arg0, bool arg1, bool arg2, bool arg3, bool arg4)
Parameters
GlCopyImageSubData(int, int, int, int, int, int, int, int, int, int, int, int, int, int, int)
public static void GlCopyImageSubData(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12, int arg13, int arg14)
Parameters
arg0
intarg1
intarg2
intarg3
intarg4
intarg5
intarg6
intarg7
intarg8
intarg9
intarg10
intarg11
intarg12
intarg13
intarg14
int
GlDebugMessageCallback(DebugProc)
public static void GlDebugMessageCallback(GLES32.DebugProc arg0)
Parameters
GlDebugMessageControl(int, int, int, int, IntBuffer, bool)
public static void GlDebugMessageControl(int arg0, int arg1, int arg2, int arg3, IntBuffer arg4, bool arg5)
Parameters
GlDebugMessageControl(int, int, int, int, int[], int, bool)
public static void GlDebugMessageControl(int arg0, int arg1, int arg2, int arg3, int[] arg4, int arg5, bool arg6)
Parameters
GlDebugMessageInsert(int, int, int, int, int, String)
public static void GlDebugMessageInsert(int arg0, int arg1, int arg2, int arg3, int arg4, String arg5)
Parameters
GlDisablei(int, int)
public static void GlDisablei(int arg0, int arg1)
Parameters
GlDrawElementsBaseVertex(int, int, int, Buffer, int)
public static void GlDrawElementsBaseVertex(int arg0, int arg1, int arg2, Buffer arg3, int arg4)
Parameters
GlDrawElementsInstancedBaseVertex(int, int, int, Buffer, int, int)
public static void GlDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, Buffer arg3, int arg4, int arg5)
Parameters
GlDrawElementsInstancedBaseVertex(int, int, int, int, int, int)
public static void GlDrawElementsInstancedBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
Parameters
GlDrawRangeElementsBaseVertex(int, int, int, int, int, Buffer, int)
public static void GlDrawRangeElementsBaseVertex(int arg0, int arg1, int arg2, int arg3, int arg4, Buffer arg5, int arg6)
Parameters
GlEnablei(int, int)
public static void GlEnablei(int arg0, int arg1)
Parameters
GlFramebufferTexture(int, int, int, int)
public static void GlFramebufferTexture(int arg0, int arg1, int arg2, int arg3)
Parameters
GlGetDebugMessageLog(int, IntBuffer, IntBuffer, IntBuffer, IntBuffer)
public static String[] GlGetDebugMessageLog(int arg0, IntBuffer arg1, IntBuffer arg2, IntBuffer arg3, IntBuffer arg4)
Parameters
Returns
GlGetDebugMessageLog(int, IntBuffer, IntBuffer, IntBuffer, IntBuffer, IntBuffer, ByteBuffer)
public static int GlGetDebugMessageLog(int arg0, IntBuffer arg1, IntBuffer arg2, IntBuffer arg3, IntBuffer arg4, IntBuffer arg5, ByteBuffer arg6)
Parameters
Returns
GlGetDebugMessageLog(int, int, int[], int, int[], int, int[], int, int[], int, int[], int, byte[], int)
public static int GlGetDebugMessageLog(int arg0, int arg1, int[] arg2, int arg3, int[] arg4, int arg5, int[] arg6, int arg7, int[] arg8, int arg9, int[] arg10, int arg11, byte[] arg12, int arg13)
Parameters
arg0
intarg1
intarg2
int[]arg3
intarg4
int[]arg5
intarg6
int[]arg7
intarg8
int[]arg9
intarg10
int[]arg11
intarg12
byte[]arg13
int
Returns
GlGetDebugMessageLog(int, int[], int, int[], int, int[], int, int[], int)
public static String[] GlGetDebugMessageLog(int arg0, int[] arg1, int arg2, int[] arg3, int arg4, int[] arg5, int arg6, int[] arg7, int arg8)
Parameters
Returns
GlGetGraphicsResetStatus()
public static int GlGetGraphicsResetStatus()
Returns
GlGetObjectLabel(int, int)
public static String GlGetObjectLabel(int arg0, int arg1)
Parameters
Returns
GlGetObjectPtrLabel(long)
public static String GlGetObjectPtrLabel(long arg0)
Parameters
Returns
GlGetPointerv(int)
public static long GlGetPointerv(int arg0)
Parameters
Returns
GlGetSamplerParameterIiv(int, int, IntBuffer)
public static void GlGetSamplerParameterIiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetSamplerParameterIiv(int, int, int[], int)
public static void GlGetSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetSamplerParameterIuiv(int, int, IntBuffer)
public static void GlGetSamplerParameterIuiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetSamplerParameterIuiv(int, int, int[], int)
public static void GlGetSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexParameterIiv(int, int, IntBuffer)
public static void GlGetTexParameterIiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexParameterIiv(int, int, int[], int)
public static void GlGetTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetTexParameterIuiv(int, int, IntBuffer)
public static void GlGetTexParameterIuiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlGetTexParameterIuiv(int, int, int[], int)
public static void GlGetTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlGetnUniformfv(int, int, int, FloatBuffer)
public static void GlGetnUniformfv(int arg0, int arg1, int arg2, FloatBuffer arg3)
Parameters
arg0
intarg1
intarg2
intarg3
FloatBuffer
GlGetnUniformfv(int, int, int, float[], int)
public static void GlGetnUniformfv(int arg0, int arg1, int arg2, float[] arg3, int arg4)
Parameters
GlGetnUniformiv(int, int, int, IntBuffer)
public static void GlGetnUniformiv(int arg0, int arg1, int arg2, IntBuffer arg3)
Parameters
GlGetnUniformiv(int, int, int, int[], int)
public static void GlGetnUniformiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Parameters
GlGetnUniformuiv(int, int, int, IntBuffer)
public static void GlGetnUniformuiv(int arg0, int arg1, int arg2, IntBuffer arg3)
Parameters
GlGetnUniformuiv(int, int, int, int[], int)
public static void GlGetnUniformuiv(int arg0, int arg1, int arg2, int[] arg3, int arg4)
Parameters
GlIsEnabledi(int, int)
public static bool GlIsEnabledi(int arg0, int arg1)
Parameters
Returns
GlMinSampleShading(float)
public static void GlMinSampleShading(float arg0)
Parameters
GlObjectLabel(int, int, int, String)
public static void GlObjectLabel(int arg0, int arg1, int arg2, String arg3)
Parameters
GlObjectPtrLabel(long, String)
public static void GlObjectPtrLabel(long arg0, String arg1)
Parameters
GlPatchParameteri(int, int)
public static void GlPatchParameteri(int arg0, int arg1)
Parameters
GlPopDebugGroup()
public static void GlPopDebugGroup()
GlPrimitiveBoundingBox(float, float, float, float, float, float, float, float)
public static void GlPrimitiveBoundingBox(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
Parameters
GlPushDebugGroup(int, int, int, String)
public static void GlPushDebugGroup(int arg0, int arg1, int arg2, String arg3)
Parameters
GlReadnPixels(int, int, int, int, int, int, int, Buffer)
public static void GlReadnPixels(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, Buffer arg7)
Parameters
GlSamplerParameterIiv(int, int, IntBuffer)
public static void GlSamplerParameterIiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlSamplerParameterIiv(int, int, int[], int)
public static void GlSamplerParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlSamplerParameterIuiv(int, int, IntBuffer)
public static void GlSamplerParameterIuiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlSamplerParameterIuiv(int, int, int[], int)
public static void GlSamplerParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlTexBuffer(int, int, int)
public static void GlTexBuffer(int arg0, int arg1, int arg2)
Parameters
GlTexBufferRange(int, int, int, int, int)
public static void GlTexBufferRange(int arg0, int arg1, int arg2, int arg3, int arg4)
Parameters
GlTexParameterIiv(int, int, IntBuffer)
public static void GlTexParameterIiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlTexParameterIiv(int, int, int[], int)
public static void GlTexParameterIiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlTexParameterIuiv(int, int, IntBuffer)
public static void GlTexParameterIuiv(int arg0, int arg1, IntBuffer arg2)
Parameters
GlTexParameterIuiv(int, int, int[], int)
public static void GlTexParameterIuiv(int arg0, int arg1, int[] arg2, int arg3)
Parameters
GlTexStorage3DMultisample(int, int, int, int, int, int, bool)
public static void GlTexStorage3DMultisample(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, bool arg6)